An implementation of a visualization of Conway's Game of Life in Haskell.
This was done by implementing tools to for working with discrete lines and discrete 2D spaces using CodeWorld.
You view the documented code and the final result here.
You can also experiment with different Oscillators and Spaceships by passing different starting shapes to the animateConway
method in the main
method. The code already contains 3 different starting positions: [blinker, pentaDecathlon, glider]
. You can also define new starting positions by defining the cells in the same manner as the pre-existing starting positions.
Name: Jaffar Totanji
Email: [email protected]
Telegram: @KuroHata7