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A simple but powerful branching dialogue system for Godot

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Dialogue Manager for Godot

A stateless branching dialogue manager for the Godot Game Engine.

Write your dialogue in a simple script-like way and run it in your game.

NOTE: This is for Godot 4. If you are using Godot 3 then have a look at the v1.x branch.

Installation & Quick Start

  1. Clone or download a copy of this repository.
  2. Copy the contents of addons/dialogue_manager into your res:https://addons/dialogue_manager directory.
  3. Enable Dialogue Manager in your project plugins.
  4. Open the "Dialogue" Editor (next to "2D", "3D", "Script", ...) to create your first .dialogue file. You can immediatly test your dialogue by using the "Test Dialogue" button in the editor.

Documentation

Discord

Join the Discord

Tutorials

Dialogue Manager for Godot 4 Interacting with nearby things New Stuff in Dialogue Manager for Godot 4 More new stuff as at version 2.8

Contributors

Godot Dialogue Manager is made by Nathan Hoad with help from these cool people.

License

Licensed under the MIT license, see LICENSE for more information.

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A simple but powerful branching dialogue system for Godot

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