Stars
Awesome implementations of the quantized mesh tiles specification
Demonstrate back to front and front to back fragment blending
Light probe generation and BRDF authoring for physically based shading.
C++ examples for the Vulkan graphics API
my first cpu render engine. the main purpos is learning.
Godot Engine – Multi-platform 2D and 3D game engine
📚 C/C++ 技术面试基础知识总结,包括语言、程序库、数据结构、算法、系统、网络、链接装载库等知识及面试经验、招聘、内推等信息。This repository is a summary of the basic knowledge of recruiting job seekers and beginners in the direction of C/C++ technology, in…