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An alternative lightweight video recording system for FiveM that uses WebGL directly to render the game-view.

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Katos1/cfx-game-capture

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FiveM Game Capture (Experimental)

This is an alternative resource to utk-render. UTK uses Three.js which is built on top of WebGL to create a rendering context, cfx-game-capture uses WebGL directly create a rendering context which is more lightweight. It is a very basic version at the moment, you handle the start and stop by executing commands. I am planning on continuing to work on this project and adding clean up of the game view, fixing the webm timeline bug and making it responsive.

NOTE: This is not a production ready resource.

Settings

  • Change the upload endpoint where all files get uploaded by setting the uploadEndpoint variable.
  • You can change the framerate by adjusting the argument passed into canvasElement.captureStream function.

Support

If you need any support you can reach out to me on discord.

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An alternative lightweight video recording system for FiveM that uses WebGL directly to render the game-view.

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