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UnityURPToonLitShaderExample
UnityURPToonLitShaderExample PublicForked from ColinLeung-NiloCat/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
ShaderLab
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JasonMaToonRenderPipeline
JasonMaToonRenderPipeline PublicForked from JasonMa0012/JTRP
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
C#
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LWGUI
LWGUI PublicForked from JasonMa0012/LWGUI
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
C#
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PrimoToon
PrimoToon PublicForked from festivities/PrimoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
HLSL
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Unity-Design-Pattern
Unity-Design-Pattern PublicForked from QianMo/Unity-Design-Pattern
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
C#
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