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Library to enable testing applications made with Evergine

C# 3 1 Updated Jul 18, 2023

A Metal Sample Gallery written in CSharp using NET6

C# 34 3 Updated Jul 17, 2022

VK_KHR_ray_tracing example

C++ 42 4 Updated Dec 23, 2020

TRAA implementation for EDAN35

C 5 1 Updated Jun 20, 2019

Implementation of the Peter Shirley's book in .NETCore CSharp

C# 4 2 Updated Apr 15, 2024

Implementation of the Peter Shirley's book in .NETCore CSharp

C# 14 2 Updated Apr 15, 2024

Implementation of the Peter Shirley's book in .NETCore CSharp

C# 23 4 Updated Jun 14, 2020

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++ 2 1 Updated Jan 13, 2023

DirectX Raytracing Tutorials in CSharp

C# 74 9 Updated Apr 15, 2024

.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.

C# 985 72 Updated Jul 30, 2024

Sample for DirectX Raytracing in C#

C# 20 Updated Mar 12, 2023

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++ 1,756 250 Updated Jan 13, 2023

GOTO framework for .NET: compiler, interpreter (through its own VM) and IDE

C# 11 Updated Mar 23, 2020

MonoGame2.0 with OpenGL-ES2.0 support

C# 4 Updated Nov 21, 2011

CIL to Javascript Compiler

C# 1,729 241 Updated Feb 28, 2018

One framework for creating powerful cross-platform games.

C# 11,221 2,887 Updated Aug 20, 2024