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Library to enable testing applications made with Evergine
A Metal Sample Gallery written in CSharp using NET6
Implementation of the Peter Shirley's book in .NETCore CSharp
Implementation of the Peter Shirley's book in .NETCore CSharp
Implementation of the Peter Shirley's book in .NETCore CSharp
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
DirectX Raytracing Tutorials in CSharp
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
Sample for DirectX Raytracing in C#
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
GOTO framework for .NET: compiler, interpreter (through its own VM) and IDE
Jorgemagic / MonoGame
Forked from MonoGame/MonoGameMonoGame2.0 with OpenGL-ES2.0 support
One framework for creating powerful cross-platform games.