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IGI-Internals methods information in JSON Format, Functions used by Game developers.

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IGI-Internals-Data

IGI-Internals methods information in JSON Format, Functions and Models used in Project I.G.I game.

IGI-Natives.json

IGI-Natives.json File contains 81 Natives uses for Project IGI 1. All natives method were decompiled using original game igi.exe using IDA/Ghidra for educational purpose not to intend any harm on game files and their property.

IGI Natives Website:

Kindly visit the website IGI-Natives-Search to search and explore all Natives via categories and search.

igi_natives_ui

IGI-Natives Source

IGI-Natives-Source contains decompiled source code of natives in Assembly/C++ languages using IDA Pro disassembler used for Project IGI 1. All natives method were decompiled using original game igi.exe using IDA/Ghidra for educational purpose not to intend any harm on game files and their property.

IGI-Models.json

IGI-Models.json contains list of almost 640 different building/object model information including MEF data also, this data was extracted using Debug-Mode used by developers in testing which can be unlocked using this script IGI-Debug-Mode
Checkout update filed IGIModelsCategory.json with each items categorized makes it easy to sort and use the data.

IGI Models Website:

Kindly visit the website IGI-Models-Search to search and explore all Natives via categories and search.

igi_models_ui

IGI-SFX.txt

IGI-SFX.txt contains list of different SFX Sound effects file used in game.

Data disclamer.

This data is for educational purpose to learn how game reacts with Game engine Models/Sounds and to understand game mechanics behin QVM Virtual machine and all its stuff dont use this data to make cheats/hacks for this game as this data was originally used by Game developers to develop game so respect the developers and dont ruin any data posted here.

Copyright @2021 - IGI Research Devs @ HM.