IGI-Internals methods information in JSON Format, Functions and Models used in Project I.G.I game.
IGI-Natives.json
File contains 81 Natives uses for Project IGI 1
.
All natives method were decompiled using original game igi.exe
using IDA/Ghidra for educational purpose not to intend any harm on game files and their property.
Kindly visit the website IGI-Natives-Search to search and explore all Natives via categories and search.
IGI-Natives-Source
contains decompiled source code of natives in Assembly/C++
languages using IDA Pro disassembler
used for Project IGI 1
.
All natives method were decompiled using original game igi.exe
using IDA/Ghidra for educational purpose not to intend any harm on game files and their property.
IGI-Models.json
contains list of almost 640 different building/object model information including MEF
data also, this data was extracted using Debug-Mode
used by developers in testing which can be unlocked using this script IGI-Debug-Mode
Checkout update filed IGIModelsCategory.json
with each items categorized makes it easy to sort and use the data.
Kindly visit the website IGI-Models-Search to search and explore all Natives via categories and search.
IGI-SFX.txt
contains list of different SFX
Sound effects file used in game.
This data is for educational purpose to learn how game reacts with Game engine Models/Sounds
and to understand game mechanics behin QVM
Virtual machine and all its stuff dont use this data to make cheats/hacks
for this game as this data was originally used by Game developers to develop game so respect the developers and dont ruin any data posted here.
Copyright @2021 - IGI Research Devs @ HM.