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πŸ’­
Rolling my boulder
πŸ’­
Rolling my boulder
  • 01:03 (UTC -05:00)

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JonahCoffelt/README.md

πŸ‘‹ Hi, I'm Jonah

I am a software developer. I study at Texas A&M. I am intrested in all things Python, graphics, algorithms, machine learning, web dev, and game dev.

Projects

🌐 Basilisk Engine

  • A simple and lightweight 3D engine built using ModernGL. Supports advanced rendering, model loading, lighting, physics, mesh generation, particles, and UI. Still under development

πŸ“ Pygame Level Editor

  • An easy to use robust level editor designed to make quick yet intresting levels. Made in Pygame for Pygame. Supports tile loading, layering, saving/loading, rule tiles, and advanced workflow tools.

πŸ•ΉοΈ As A Mere Means

  • A small game made for the Pirate Software Game Jam. Built using Pygame and playable in browser. Displays the possibilities of 2D game built for Pygame, with fun combat and impressive VFX.

πŸ€– Neural Network

  • My first dive into ML. This was a simple neural network built from scratch using numpy. It was trained to recognize handwritten numbers with >95% accuracy.

Pinned Loading

  1. BasiliskEngine BasiliskEngine Public

    Python 1

  2. PygameLevelEditor PygameLevelEditor Public

    A simple level editor built in pygame

    Python 1

  3. AsAMereMeans AsAMereMeans Public

    Submission for the 2023 Pirate Software Game Jam

    Python

  4. JonahCoffeltWebsite JonahCoffeltWebsite Public

    JonahCoffeltWebsite

    HTML