Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Workaround Unity bug sending log events #1414

Merged
merged 3 commits into from
Nov 19, 2019
Merged

Conversation

citizenmatt
Copy link
Member

This PR works around a bug in Unity since at least 2017.1 that stops sending log events to subscribers when Unity leaves play mode. See 1102950 on Unity's issue tracker.

This bug affects 2017.1 and above (I didn't test 5.x), even though the bug report states 2017.4. The bug is closed as "by design" because changing it could break existing work arounds.

This PR also fixes an issue where the Unity log tool window was cleared when the pause state changed, rather than simply when entering play mode.

@citizenmatt citizenmatt added this to the Rider 2019.3 milestone Nov 18, 2019
@citizenmatt citizenmatt self-assigned this Nov 18, 2019
@citizenmatt citizenmatt marked this pull request as ready for review November 18, 2019 16:43
@citizenmatt citizenmatt merged commit cc2bd9b into net193 Nov 19, 2019
@citizenmatt citizenmatt deleted the bug/log-leaving-play-mode branch November 19, 2019 13:01
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants