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Creates shortcuts to virtually every special location or action built into Windows
A small WPF (and WIP Avalonia) theme library, with 6 built in themes which are easily copy and pasteable, and the MainWindow shows off the themes
All the controls missing in WPF. Over 1 million downloads.
A .NET library that makes it easier to create beautiful console applications.
The original sources of MS-DOS 1.25, 2.0, and 4.0 for reference purposes
A modified version from Driver Tools tool called "Zartex" that I named "Zartex 2.0" that allows you to edit Driv3r and Driver: PL missions more precisely (with Lua).
A program to display music currently played on Spotify on an OLED screen for a SteelSeries keyboard.
ConsoleControl is a C# class library that lets you embed a console in a WinForms or WPF application.
Gemini is an IDE framework similar in concept to the Visual Studio Shell. It uses AvalonDock and has an MVVM architecture based on Caliburn Micro.
Simple WebGL Fragment Shader Editor
Console-based GLSL Sandbox for 2D/3D shaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
patriciogonzalezvivo / Metric3D
Forked from YvanYin/Metric3DThe repo for "Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Image"
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Open source trainer and online multiplayer client for Monster Trux Extreme: Offroad Edition
Powerful DirectX game engine, made with MonoGame
Warning: strange c# code ahead. Enter at your own peril.
Port of the XNA Audio3DSample from XNA 4.0 to MonoGame
Port of the XNA Billboard from XNA 4.0 to MonoGame
Base Monogame objects for managing relative transforms.
S-N00B-1 / consolesounds
Forked from Hattozo/consolesoundsMinecraft Legacy Console sounds in Minecraft Java Edition
A basic UI system for MonoGame inspired by Windows Forms
An importer and processor which handles fbx files with animations, bones, and meshes being used within MonoGame