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[Content] New Wall mesh for the Maya level
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JanSeliv committed Jan 13, 2024
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14 changes: 8 additions & 6 deletions README.md
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Bomber is an open-source indie game developed on Unreal Engine 5 for Windows and MacOS, offering fast-paced, bomb-laying action where the objective is to be the last one standing.

![Bomber](https://github.com/JanSeliv/Bomber/assets/20540872/2898eace-7a57-44d1-9530-4a5abc235b2d)

## Table of Contents

- [💣 About the Bomber Project](#-about-the-bomber-project)
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```sh
git clone --recurse-submodules https://github.com/JanSeliv/Bomber.git
```
If already cloned without submodules, you'll find empty folders in `Bomber\Plugins` and error on project startup. To download submodules, run:
If already cloned without submodules, you'll find empty folders in `Bomber\Plugins` and error on project startup. To download submodules separately, run:
```sh
git submodule update --init --recursive
```
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- **Well-Commented**: Every class, property and function is well-commented for easy understanding.
- **Utility Libraries**: Core static functions are accessible globally like Cell Utils [[doc](https://trello.com/c/b2IzcOhg)]. See more in the `Source\UtilityLibraries` [folder](https://github.com/JanSeliv/Bomber/tree/master/Source/Bomber/Public/UtilityLibraries).

Next plugins were developed for this project, but could be useful for other developers:
Next [plugins](https://github.com/JanSeliv/Bomber/tree/master/Plugins) were developed for this project, but could be useful for other developers:

- [⚙️ Settings Widget Constructor](https://github.com/JanSeliv/SettingsWidgetConstructor)
- [🔄 Pool Manager](https://github.com/JanSeliv/PoolManager)
- [🎭 Morphs Player](https://github.com/JanSeliv/MorphsPlayer)
- [ƒ Function Picker](https://github.com/JanSeliv/FunctionPicker)
- [\>_ Meta Cheat Manager](https://github.com/JanSeliv/MetaCheatManager)
- [Progression System](https://github.com/h4rdmol/ProgressionSystem)

## 💾 Play the Build

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Stay updated with the current progress and plans on the [Trello board](https://trello.com/b/1jbKvyeh/bomber-kanban).

## 📅 Changelog
####
#### `13.01.2024`
- Updated to **Unreal Engine 5.3**.
- **New Main Menu** with completely different UI and complex cinematics on starting the game (only Hugo and Fori):
- **New Main Menu** with completely different UI and complex cinematics for Hugo and Fori characters on starting the game:
> ![NewMainMenu](https://github.com/JanSeliv/Bomber/assets/20540872/9c960fa4-6760-4298-a55b-54d0cb8a0b13)
- **New Bomb meshes** for each character (shown from left to right: Bastet, Hugo, Fori, Roger):
> ![NewBombMeshes](https://github.com/JanSeliv/Bomber/assets/20540872/ce787e8c-d95c-4844-9282-e7aaff3dc243)
- **[Progression System](https://github.com/h4rdmol/ProgressionSystem)** that allows to unlock new characters by playing the game
- **New game icon**: ![GameIcon](https://github.com/JanSeliv/Bomber/assets/20540872/ca239a66-b550-4a45-ba4f-182d85e3c460)
- **New Wall mesh** for the Maya level.
#### `12.06.2023`
- Updated to **Unreal Engine 5.2**.
- Added **MacOS** support.
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