RedisConnection: copy callback before calling it #8940
Merged
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This allows the callback to call RedisConnection::SetConnectedCallback() to set another callback for this connection. This sets m_ConnectedCallback and thereby destroys the std::function while it's running resulting in undefined behavior. By operating on a copy, m_ConnectedCallback can be set without affecting the currently running callback.
This fixes a bug introduced by #8933 (with that PR, the callback is replaced from within the callback). In my case, this showed by IcingaDB deadlocking.