Releases: IRHM/sbondCQC
Releases · IRHM/sbondCQC
V0.129
V0.129
Added:
- Minimized Some Code
- Files re-organized
- Added Mushroom (You spawn in a safe zone and then drive down to mushroom.
It was added like this because I think mushroom is too small to have a fun time
with people being spawned in it.) - Kill Stats (Haven't set it to be seen yet.)
- Multi-level earplugs
- Limited things you can get in virtual arsenal (To whitelist more items open 'sg_va.sqf' & add classnames
under the set categories.
Classnames: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_WEST ) - Added rebreather to SDAR Loadout
- Added GPS to all preset loadouts
- Healthbar (Dark green looks a bit bad on dark grey, will change later)
- Added Small Text Intro
Removed:
- Test scripts which were un-needed
Fixed:
- Fixed Teleport Bug
- Fixed Jump script (Bound to arma vault key)