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A lightweight concurrent server framework based on Golang.
Redot Engine – Multi-platform 2D and 3D game engine
Distributed server for social and realtime games and apps.
Blazingly fast and light-weight Actor engine written in Golang
Package gorilla/websocket is a fast, well-tested and widely used WebSocket implementation for Go.
Golang client for NATS, the cloud native messaging system.
Orchestrator: Unleashing Creativity with Visual Scripting
Display in-game FPS/performance/hardware metrics in a Godot 4.x project
LimboAI - Behavior Trees and State Machines for Godot 4
The Godot GamePad is a two part project that allows players to use their mobile devices as controllers with games made in Godot. The mobile app will be free to download on the Google Play and Apple…
Pure Go 1000k+ connections solution, support tls/http1.x/websocket and basically compatible with net/http, with high-performance and low memory cost, non-blocking, event-driven, easy-to-use.
simple, fast, reliable websocket server & client, supports running over tcp/kcp/unix domain socket. keywords: ws, proxy, chat, go, golang...
Demonstration and Template Projects
A Google Protobuf implementation for Godot / GDScript
Incomplete Redis client and server implementation using Tokio - for learning purposes only
A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
Tornado is a Python web framework and asynchronous networking library, originally developed at FriendFeed.
Event-driven networking engine written in Python.
This repository contains a collection of the best system prompts for ChatGPT, a conversational AI model developed by OpenAI. Star this repository to help us reach 5,000 stars!