Starred repositories
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
Unity Graphics - Including Scriptable Render Pipeline
Efficient glTF 3D import / export package for Unity
Wechat Mini Game Unity engine adapter documents.
A simple, thread-safe way of executing actions (Such as UI manipulations) on the Unity Main Thread
Notepad++ official repository
#ziplib is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform.
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Export an existing Unity Package as a tarball (.tgz) file.
一个用于在 macOS 上平滑你的鼠标滚动效果或单独设置滚动方向的小工具, 让你的滚轮爽如触控板 | A lightweight tool used to smooth scrolling and set scroll direction independently for your mouse on macOS
Visualizer for your Playable graphs
Protocol Buffers - Google's data interchange format
Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prototypes.
Efficient glTF 3D import / export library for Unity
A simple Animation Component that leverages PlayableGraphs
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.