- Montreal
Block or Report
Block or report Helioform
Contact GitHub support about this user’s behavior. Learn more about reporting abuse.
Report abuseLists (3)
Sort Name ascending (A-Z)
Stars
Language
Sort by: Recently starred
Cross-platform port of Arx Fatalis, a first-person role-playing game
Awesome list of resources for Game Engine Development.
A tiny, neat C library that portably invokes native file open and save dialogs.
A plugin that allow import of Quake 1 data into UE4
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
a 2d Java physics engine, native java port of the C++ physics engines Box2D and LiquidFun
AndroidTreeView. TreeView implementation for android
AndroidIDE is an IDE for Android to develop full featured Android apps.
A latent text-to-image diffusion model
List of Computer Science courses with video lectures.
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Train a Neural Network to play Snake using a Genetic Algorithm
a compilation of commercially usable game ready retro style 3d graphic assets
Dataset of Linus Torvalds' rants classified by negativity using sentiment analysis
Godot Engine – Multi-platform 2D and 3D game engine
C++ examples for the Vulkan graphics API
Code for the paper "Language Models are Unsupervised Multitask Learners"
A bookmarklet for translating marketing speak into human-readable text. 💩
Samples for ML.NET, an open source and cross-platform machine learning framework for .NET.
A game engine with an emphasis on real-time cutting-edge solutions
Real-time path tracer VKPT integrated into q2pro Quake 2 client.