This is a template project to aid developers using the Godot XR and XR-Tools assets.
It requires use of the Godot XR asset, found here: https://github.com/GodotVR/godot_openxr and XR-Tools asset, found here:https://github.com/GodotVR/godot-xr-tools (both are also in Godot's AssetLib).
This repository contains:
(1) an godot-xr-avatar addon in the addons folder, intended for use in other projects; and
(2) demo scenes demonstrating different variations of how the VRIK Avatar works.
(3) a working menu along with a inventory and weapons - from ranged to melee.
The CODE in this repository is licensed under the MIT license.
The contents of the demo folder (excluding the code) are under the CC0 1.0 Universal Public Domain License.
folder contains a model made with https://readyplayer.me/ it is Licensed under Attribution-NonCommercial-ShareAlike 4.0 International. Therefore you are not allowed to use it commercialy. The only reason why we have included it in the first place is to give potential developers a head start if they choose to include readyplayerme avatars in their app using the xr avatar addon.