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- Update API Keys
- Add more glasses
- Update Glass SDK
- Bug fixes and minor UI updates
- Update Android to version 34
- Add feedback, advanced setting, and performance setting functionality
- Add experimental keyboard and mouse streaming input
- Add more virtual monitor resolution for high perf GPU driver
- Reset and change some default settings
- Other small changes and bug fixes
- Add bluetooth keyboard and mouse capture and streaming (Xreal only)
- Upgrade to new UI and feature set
- Add multi-row layout
- Fix space character in command path error pt2
- Fix local program due to Nreal > Xreal name change
- Add Codesigning
- Fix space character in command path error
- Add warning for DLL loading
- Fix double capture bug with local wired program
- add control for usage data
- update default to use low performance GPU and alert user when preference isn't set
- add performance improvements
- Update vendor SDK
- Fix capture preview not deleted for Wired program and performance issues
- Instruction and FAQ update for Local Wired
- UI update with Advanced Settings and new buttons for more actions
- Add Graphics Preference for both Win app
- Fix bug with launching Local Wired on Nreal Air
- Add 2 Driver options with performance class
- Add new Capture API and integrate
- Add Notification and reset logic
- Update Virtual Display Driver to force use highest perf GPU
- Add setting to force Wired Unity program runs on Highest perf GPU
- Add shortcut for reset display position Ctrl+Alt+R;Ctrl+Shift+R
- Add additional network discovery server for better connection control
- Add Local Virtual Display support
- Update packages and streaming sdk for lower latency
- Add audio streaming
- Target Android API 33
- Update streaming sdk for lower latency
- Add audio streaming
- Connection issue fix with more servers
- Min Android 12 compilation for debugging user issue
- Add file logging for user debugging
- Minor UI updates
- Virtual Display Driver updates to support Windows 10
- Add support for 5 Virtual Displays
- Force use high performance GPU
- Increase default and max bitrate
- Reduce compilation size
- Target Android 12
- Add support for 5 video streams
Initial Release