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# G-DrugSelling | ||
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G-DrugSelling is a script for FiveM QBCore for selling drugs (or any items) via vehicle and/or walk up, or target, at configurable coordinates. | ||
G-DrugSelling is a script for FiveM QBCore for selling drugs (or any items) from the player's inventory via vehicle and/or walk up, or target, at configurable coordinates. | ||
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<h1>INSTALLATION GUIDE</h1> | ||
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1. Drop the g-drugselling folder into your [standalone] folder (or whichever other ensured folder you want to use) | ||
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<h1>FEATURES</h1> | ||
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- Create locations anywhere for selling items and choose sellable items and rewards for each location | ||
- Enable/disable locations, blips, markers, NPCs, and notifications | ||
- Configure means of selling by location | ||
- Examples include walk up, drive up, both, or target | ||
- Configure sellable quantities and reward amounts per item | ||
- Configure police required to sell and chance of police alert per location | ||
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**IMAGES** | ||
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Coming Soon | ||
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**DEPENDENCIES** | ||
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- [QBCore](https://github.com/qbcore-framework) | ||
- [qb-core](https://github.com/qbcore-framework/qb-core) | ||
- [qb-inventory](https://github.com/qbcore-framework/qb-inventory) | ||
- [qb-target](https://github.com/qbcore-framework/qb-target) | ||
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**CREDIT** | ||
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Code excerpts for NPC spawning and the concept of NPC render distance were repurposed and refactored from [pickle_farming](https://github.com/PickleModifications/pickle_farming). | ||
Code excerpts for getting and caching current police count were repurposed from [qb-jewelery](https://github.com/qbcore-framework/qb-jewelery). |