Just trying to keep track of all the random ideas. If it seems esoteric, it's because I'm the only one that needs to undersand it. If you like an idea, go for it, or hit me up
rocket blows up when you hit something and clears a radius
- Each level naturally gets easier whenever you lose from the explosion removing whatever you collided with
somehow 3 game cartidges fused making one game, a level will have distinct zones for each different color tiles are different games:
- yellow -> platformer
- blue -> topdown
- red -> gradius type shmup?
- black -> glitch spaces, where you move in a straight line depending on which side entered
- throw a frisbee to ttack enemies
- teleport to the frisbee in flight
- you can't move when the frisbee flies
- if enemy touches you, you die
talk to each other to solve something but a player's microphone turns off after enough words are said
you shoot tethered arrows into rock surfaces and can retract/extend specific lines at will. both 3d or 2d sound cool
build a web to trap flies, eat them to get bigger, eventually catch airplanes and stuff.
start with lot's of hearts, every new ability reduces your maximum hp
getting over it hammer swing controls on a couch multiplayer fighting game... and not frustrating
some app used to track every urban street you've walked
- encourage new routes
- gps auto detection (battery eater?)
- fitness focused?
eat your own tail to devour everything you encircled
fighting game with less fighting and more consensual sex
- possibly a mugen asset swap, or potentially leaning on the theme for new mechanics, like hit boxes are only on genetalia and orifices.
- Side view or Arms
- parody
artist, programmers, designers and musicians unite!
some kind of endless game where time speeds up as you progress