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PerObjectShadowSRP
PerObjectShadowSRP PublicPer-object shadow implementation using Unity SRP.
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ImposterGenerator
ImposterGenerator PublicAn imposter generator for UE4. Based on https://github.com/ictusbrucks/ImpostorBaker. Completely refactored and rewritten in C++ with readjusted materials and a one-click whole level baking pipeline.
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MicroUniverse
MicroUniverse PublicA mobile minigame made under 20 days, focusing on runtime Procedural Content Generation (PCG), and fun .)
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SceneMagnifier
SceneMagnifier PublicA tiny demo showcasing how a custom off-axis projection matrix can be used to build a scene magnifier.
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