Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene.
Scene data provided by st-niccc-2000-html5 port.
-
60FPS :)
-
It plays the original music thanks to maxmod.
-
Huge ROM size :(
-
An antialiased BW mode can be enabled by pressing A.
-
The CPU is at 60% at most.
-
The renderer could handle more complex scenes easily.
-
I could have added some compression too.
-
It shouldn't work on shitty flash cards.
butano is required to build this port.
By default it should be placed in /path/to/gba-niccc/../butano
, but if you have it in another path you can modify the Makefile of this project.
Type make -j<number_of_cpu_cores>
and wait a bit.
Input data needed by this project is already generated in the data
folder.
However, if you want to regenerate it execute the main.py
script located in the data_generator
folder.