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A modding API for Risk of Rain 2

C# 133 53 Updated Jul 25, 2024

(Unity3D) Test multiplayer without building

C# 4,509 318 Updated Jun 16, 2024

#1 Open Source Unity Networking Library

C# 5,013 752 Updated Jul 26, 2024

Arcana.cpp is a collection of helpers and utility code for low overhead, cross platform C++ implementation of task-based asynchrony.

C++ 78 25 Updated Jul 24, 2023

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++ 14,665 1,921 Updated Jul 26, 2024

Frame profiler

C++ 8,832 612 Updated Jul 26, 2024

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 58,291 9,985 Updated Jul 25, 2024

FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.

Python 945 97 Updated May 27, 2024

A rule based addressable asset importer

C# 836 116 Updated Feb 24, 2024

Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity, providing greater convenience in managing and controlling audio assets.

C# 61 2 Updated Jul 19, 2024

Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.

C# 216 11 Updated Jul 13, 2022

Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.

C# 248 20 Updated Feb 13, 2024

Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

C# 1,071 69 Updated May 21, 2024

Unity Performance Tuning knowledge book

C++ 1,463 56 Updated Apr 13, 2023

Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.

C# 323 23 Updated Jul 9, 2024

Carousel View for Unity uGUI using Fancy Scroll View.

C# 232 17 Updated Aug 16, 2023

Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.

C# 256 21 Updated Feb 3, 2024

Hierarchical debug menu system for Unity that makes it easy to create intuitive and organized debug menus.

C# 442 28 Updated May 20, 2024

Centralized management & batch change system of colors for Unity.

C# 284 27 Updated Apr 14, 2024

Tracks and Clips for controlling the Unity UI (uGUI) with Timeline.

C# 466 50 Updated Jul 15, 2024

Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.

C# 884 74 Updated Mar 31, 2024

A few shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL.

ShaderLab 264 44 Updated Sep 24, 2023

Unity Editor Tools

C# 65 11 Updated May 31, 2024

A demo project to showcase design patterns and game architecture using ScriptableObjects

C# 172 25 Updated Sep 11, 2023

Community fork of PlayCover

Swift 7,877 748 Updated Jul 23, 2024

Runtime GLTF Loader for Unity3D

C# 163 42 Updated Jul 23, 2024

macOS menubar tool to set Charge Limits and prolong battery lifespan

Swift 7,670 286 Updated Jul 8, 2024

Efficient glTF 3D import / export package for Unity

C# 1,211 242 Updated Jun 28, 2024

Unity3D GLTF2 importer and exporter toolchain

C# 233 32 Updated Mar 9, 2024

Object pool manager for Unity

C# 381 53 Updated Jan 22, 2021
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