Studied Computer Science and Mathematics at CSU East Bay. Working as Game Developer at Bencin Studios.
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A Project, Version and Addons/Plugins manager for Godot Game Engine.
3D Physics based Dice made with Godot 4.0.3 for Wear OS
An application in early development for creating simple vector graphics. Built in Godot.
A Non-Euclidean Rendering Engine for 3D scenes.
Frontend Workshop from HTML/CSS/JS to TypeScript/React/Redux
Godot Engine – Multi-platform 2D and 3D game engine