Releases: Filigrani/SkyCoop
Releases · Filigrani/SkyCoop
LTS Release 12.2
LTS Release 12.1
- Now Pre-spawned ravaged deer corpses can be harvested (requires new save to be created to take effect, previously created saves will miss ravaged corpses).
- Now Handmade Lead Key finally available for crafting. Works same way as handmade key from metal scrap, but has chance to be broken on any use, read change log below to find how to make one.
- Added two variants of heat packs, one you get when you spawn, and other can be found in expeditions rewards.
- Added camping ration. New food type that you start game with.
- Added liquid lead. Can be created on campfire, stoves and etc. Requires lead scrap and recycle can.
- Added wooden form for key. Can be created by harvesting Fir or Cedar Firewood with any knife.
- Added Lead Key Template. Can be created with casting liquid lead to wooden form.
- Added Rough Lead Key. Can be taken once, Lead Key Template cools.
- Added Handmade Lead Key. Can be created by physically place Rough Lead Key on Workbench and using sharping stone on it.
- Added Present that you can open to get various gears. This presents you can find on public server during festive period.
- Fixed some issues with expeditions saving data.
- Removed Herobrine.
Thanks a lot to Jodie https://github.com/Jods-Its for creating Heat Packs models and textures.
LTS Release 12.0
- Improved performance of downloading and uploading data about containers.
- Fixed bug when connecting to server with specified port, would override default port setting.
- Fixed various problems of hash calculation on servers that hosted on linux.
- Fixed bug when placed lanter sometimes incorrectly displayed "No fuel left" text.
- Fixed bug with loading photos.
- Added Expeditions Starter Guide that displays when you first time opening Expeditions Menu, or you can read it again by pressing Reload button when you holding Handheld Radio.
- Added hint how to display Expedition Objective panel when it forced displayed.
- Now Expedition Objective panel forced become visible for few seconds when expedition objective status update.
- Now when you pickup note that is objective related to expedition, it automatically opens reading UI.
- Now you can use domain instead of ip to connect to servers.
- Now before client trying to connect to the server, client send ping message via query protocol to test if client able to reach the server, this should help you to cancle connection if something wrong.
- Now you can see how much time has passed since someone drop gear, just look at gear and hold shift.
- Now backpacks that left after player died display how much time passed since death.
- Updated visual design of crash site, now you can way better spot smoke also added various fire flames around site.
LTS Pre-Release 11.9
- Improved performance of downloading and uploading data about containers.
- Now you can use domain instead of ip to connect to servers.
- Fixed bug when connecting to server with specified port, would override default port setting.
- Fixed various problems of hash calculation on servers that hosted on linux.
LTS Pre-Release 11.8
- Added Expeditions Starter Guide that displays when you first time opening Expeditions Menu, or you can read it again by pressing Reload button when you holding Handheld Radio.
- Added hint how to display Expedition Objective panel when it forced displayed.
- Now Expedition Objective panel forced become visible for few seconds when expedition objective status update.
- Now when you pickup note that is objective related to expedition, it automatically opens reading UI.
- Fixed bug with loading photos.
LTS Pre-Release 11.7
- Now before client trying to connect to the server, client send ping message via query protocol to test if client able to reach the server, this should help you to cancle connection if something wrong.
- Now you can see how much time has passed since someone drop gear, just look at gear and hold shift.
- Now backpacks that left after player died display how much time passed since death.
- Updated visual design of crash site, now you can way better spot smoke also added various fire flames around site.
LTS Release 11.6
- Added new skill First Aid.
- Added console command
skip
(host only) to skip time cycle hours. Exampleskip 12
will skip 12 hours of global time. - Added console command
rpc
(host only) to execute console command on other client perspective. Examplerpc "2 set_condition 50"
will set health of client with ID 2 to 50%, and etc. -
- Added console command
skill_firstaid
(anyone if cheats enabled) to set First Aid Skill level. Exampleskill_firstaid 3
to get level 3 of this skill.
- Added console command
- Added time-out that cancle most of "Please wait..." actions if host did not got message from client after few seconds.
- Added some integrations for server query protocol. More about it here:
https://github.com/Filigrani/SkyCoop/wiki/Server-Query-Protocol
- Now treating other player's affliction provides regeneration based on First Aid skill of the healer.
- Now after your death you can read books that you have read before.
- Rebalanced post treating regeneration effect to make it more valuable.
LTS Release 11.5
- Fixed bug when in some cases players that isn't properly connected was able sent disconnect message, that was appear as nameless " disconnected!" message to the chat and webhook.
- Fixed bug when end of the day stats message displayed stats of the newly started day (that obviously was empty), rather than previous day as it should be.
- Fixed bug when some custom gears, like charcoal notes, metal blanks and other locksmithing gears wasn't possible to get because update was shipped wrong header of the .modcomponent zip file.
- Fixed critical bug when looted containers wasn't properly sent to client.
- Now you can see hunger and thirst of player when you examine them.
LTS Release 11.4
Include (Content of v1.13 pre-release)
- Fixed bug when holding any melee weapon or hand held radio, HUD displayed ammo type text of previous valid equippable gear.
- Fixed bug when on integrated server, host had false statistic about play time.
- Fixed bug when human corpse containers was always marked as "Empty" even if have gears from other players.
- Added controls text prompt hint when you equipping handheld radio.
- Added !stats and !today chat commands that shows your statistic, and server's today statistic.
- Added !cfg chat command that shows current server's configurations settings.
- Added random crash site expeditions. (Exclusive for Public server).
- Now cattail, rosehips, old man's beard, mushrooms, respawn 3 days after being harvested.
- Now you can't takes ropes that has been already deployed, to avoid players being stuck in places where ropes is only one exit point.
- Now charcoal note has unice model.
- Now you can hold charcoal note in hands.
- Now rock caches are syncable.
Additional fixes
- Fixed bug when in some cases you wasn't able to throw stones and it lead to softlock.
- Now progress of active crash sites saves among sessions.
- Now crash site cooldown saves among sessions.
LTS Pre-Release 11.3
- Fixed bug when holding any melee weapon or hand held radio, HUD displayed ammo type text of previous valid equippable gear.
- Fixed bug when on integrated server, host had false statistic about play time.
- Fixed bug when human corpse containers was always marked as "Empty" even if have gears from other players.
- Added controls text prompt hint when you equipping handheld radio.
- Added !stats and !today chat commands that shows your statistic, and server's today statistic.
- Added !cfg chat command that shows current server's configurations settings.
- Added random crash site expeditions. (Exclusive for Public server).
- Now cattail, rosehips, old man's beard, mushrooms, respawn 3 days after being harvested.
- Now you can't takes ropes that has been already deployed, to avoid players being stuck in places where ropes is only one exit point.
- Now charcoal note has unice model.
- Now you can hold charcoal note in hands.
- Now rock caches are syncable.