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A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.

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VolumetricTracer

A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing, soft scene blending and camera intersection.

Usage

See the VolumetricTracer prefab for an example on how to use it. To control the size of the tracer, just change the scale of the GameObject.

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A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.

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