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[IROS 2024] 📈 RISE: 3D Perception Makes Real-World Robot Imitation Simple and Effective
[ICRA 2024] AirExo: Low-Cost Exoskeletons for Learning Whole-Arm Manipulation in the Wild
Action Chunking Transformers with In-the-Wild Learning Framework
Official code of "HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation", CVPR 2021
上海交通大学 LaTeX 论文模板 | Shanghai Jiao Tong University LaTeX Thesis Template
A modular embodied agent architecture and platform for building embodied agents
Download resources from online storage with ONLY ONE command line!!
graspnet / rgb_matters
Forked from GouMinghao/rgb_mattersImplementation for ICRA 2021 paper "RGB Matters: Learning 7-DoF Grasp Poses on Monocular RGBD Images"
Implementation for ICRA 2021 paper "RGB Matters: Learning 7-DoF Grasp Poses on Monocular RGBD Images"
[RAL 2022 & ICRA 2023] TransCG: A Large-Scale Real-World Dataset for Transparent Object Depth Completion and A Grasping Baseline
💦 Seamless, distributed, real-time integration of Blender into PyTorch data pipelines
Code for "Localization with Sampling-Argmax", NeurIPS 2021
Code for "DIRV: Dense Interaction Region Voting for End-to-End Human-Object Interaction Detection" (AAAI 2021)
Convert video to the bvh motion file
Baseline model for "GraspNet-1Billion: A Large-Scale Benchmark for General Object Grasping" (CVPR 2020)
Toolbox for our GraspNet-1Billion dataset.
AlphaTracker is a computer vision pipeline with the practical and real-time advantages , which requires minimal hardware requirements and produces reliable tracking of multiple unmarked animals. An…
Halpe: full body human pose estimation and human-object interaction detection dataset
ECCV2020 paper "Whole-Body Human Pose Estimation in the Wild"
All about FineGym (CVPR 2020 Oral): models, features, data, and more... keep starring and stay tuned!
Geometry3D: 3D Computational Geometrics Library
Spatio-Temporal Action Localization System
As a part of the HAKE project, includes the reproduced SOTA models and the corresponding HAKE-enhanced versions (CVPR2020).
A list of Human-Object Interaction Learning.
Reimplementation of segmentation-driven pose, add training code