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Exunys/Crosshair-V2

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Crosshair V2

Information

This script is universal. Works on all games. This specific version has lots of crucial improvements such as:

  • More Functions / Features & Settings
  • Security / Decreased Detection Risk
  • Optimized & Organized Code
  • Customization
  • Storing
  • Execution / Precise & Efficient

License

This project is completely free and open sourced. But, that does not mean you own rights to it. Read this document for more information. You can re-use / stitch this script or any system of this project into any of your repositories, as long as you credit the developer Exunys.

Notices

  • This script will not run unless your exploit supports / includes these following functions / libraries:
    • isfolder(), makefolder() & delfolder()
    • isfile(), writefile() & delfile()
    • Drawing
    • getgenv()
    • syn.queue_on_teleport()
  • This script will store your changed settings every 10 seconds passed. You can also disable this feature, tutorial on how will appear later on in this document.
  • A recommended exploit to run this script on is Synapse X.

Environment

The script's environment is stored as:

getgenv().Crosshair

More on how to configure the aimbot below this part.

Configuration

This script includes settings which can be easily configured to your preference.

Preview Of The Settings

getgenv().Crosshair.Settings = {
    SendNotifications = true,
    SaveSettings = true, -- Re-execute upon changing
    ReloadOnTeleport = true,
    Enabled = true,
    ToMouse = true
}

getgenv().Crosshair.CrosshairSettings = {
    Size = 12,
    Thickness = 1,
    Color = "0, 255, 0",
    Transparency = 1,
    GapSize = 5,
    CenterDot = false,
    CenterDotColor = "0, 255, 0",
    CenterDotSize = 1,
    CenterDotTransparency = 1,
    CenterDotFilled = true,
}
  • You can also find the JSON format (which is the way they get stored) here.
  • The Lua format of the settings / the factory reset script can be found here.

By reading the visual representation of the configuration part of the environment table, it should be pretty easy to configure the script afterwards. Here are some examples:

Script Examples

The following script will disable the aimbot temporarily:

getgenv().Crosshair.Settings.Enabled = false

You can also change the color of the of the crosshair:

getgenv().Crosshair.CrosshairCrosshair.Color = "50, 255, 70" -- The colors must be fed as strings in RGB format. [(R)ed (0 - 255); (G)reen (0 - 255); (B)lue (0 - 255)]

The script only accepts RGB configurations in strings as colors, if you input anything else, the script will break and not execute. Read below on how to fix this.

You can also increase/decrease the size or gap of the crosshair:

getgenv().Aimbot.CrosshairSettings.Size = 20
getgenv().Aimbot.CrosshairSettings.GapSize = 0

The options are endless, you can configure the script in any way you desire.

Read about the input types and more information about the drawing library in use for the FOV Circle (to learn how to configure it) here.

Fixes

If the script is not running upon execution, try a few of the solutions below:

Solutions

  • There is possibly a configuration that is unacceptable at most cases. Execute this script and restart your game for changes to take effect.
  • Open your exploit's root folder, find a folder named workspace and look for a folder named Exunys Developer. Once you find it, delete this folder and restart your game.

If none of these solutions work, check if your exploit is supported (read the Notices part). If the script still doesn't work, contact Exunys & report the problem you are experiencing in detail.

Check if your exploit is supported here.

Functions

This script includes built-in functions to control the Aimbot. The functions can be accessed by indexing Functions in the Environment. Example:

getgenv().Crosshair.Functions

Their purposes

  • Functions:Exit()
    • Exits (unexecutes) the script and leaves no traces back.
  • Functions:Restart()
    • Restarts the script, good for incase the script starts lagging.
  • Functions:ResetSettings()
    • Factory resets the settings and wipes the previous ones that were saved to the workspace.
  • Functions:SetMouseIcon(<bool>)
    • Sets your ingame mouse cursor's visibility to the fed parameter. If nothing entered, it will be set to true by default.
  • Functions:GetDocumentation()
    • Copies the official GitHub page of the script (this document)'s link.
  • Exit
getgenv().Crosshair.Functions:Exit()
  • Restart
getgenv().Crosshair.Functions:Restart()
  • Reset Settings
getgenv().Crosshair.Functions:ResetSettings()
  • Set Mouse Icon {bool}
getgenv().Crosshair.Functions:SetMouseIcon(true)
getgenv().Crosshair.Functions:SetMouseIcon(false)
  • Get Documentation
getgenv().Crosshair.Functions:GetDocumentation()

Previews

image

image

Settings for the image above:

getgenv().Crosshair.CrosshairSettings = {
    Size = 20,
    Thickness = 2,
    Color = "80, 30, 150",
    Transparency = 0.5,
    GapSize = 3,
    CenterDot = true,
    CenterDotColor = "0, 20, 60",
    CenterDotSize = 1,
    CenterDotTransparency = 0.5,
    CenterDotFilled = true,
}

Script

Load the script by copying it from here or by executing the code below.

--// Script

loadstring(game:HttpGet("https://raw.githubusercontent.com/Exunys/Crosshair-V2/main/Resources/Scripts/Main.lua"))()

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ROBLOX Script - Crosshair Drawing

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