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A light-weight header only Entity Component system for C++
Fight waves of enemies with different weapons
A Windows and Office activator using HWID / Ohook / KMS38 / Online KMS activation methods, with a focus on open-source code and fewer antivirus detections.
Source code for 'Physics for Game Programmers' by Grant Palmer
Cpy provides you a way to write Python codes in C syntax!
A C++ implementation of the fast voxel traversal algorithm.
ISG lets you use YouTube as cloud storage for ANY files, not just video
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, me…
[Unity] GPU-optimized marching cubes isosurface reconstruction
A very simple voxel terrain generator using the Unity Job System and marching cubes (https://www.youtube.com/watch?v=W_ZAONlvdIM)
A block world prototype using Unity DOTS and ECS. Because someone had to do it.