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Sattelites Public
Planetary motion simulation according to Keppler's laws of motion.
C# UpdatedJun 30, 2021 -
Proof of Concept for a Vulkan C++ Game Engine.
HTML UpdatedMar 31, 2021 -
Module for Godot Editor 3.2 to create Planet Meshes with OpenSimplexNoise Terrain.
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Project to demonstrate the new Unity Entity Component System and the new Unity Physics