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Releases: EngoEngine/gl

gl v1.0.14

05 Mar 01:32
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  • Added a function to pass Textures as Uniforms to the shaders
  • Updated go.mod to use latest versions of gl libraries

gl v1.0.13

25 Feb 20:24
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Updated build tags for M1 Macs and for compatibility with future versions of go

gl v1.0.12

20 Jun 12:59
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  • Added support for desktop line stipple, but it's not available on web or mobile

gl v1.0.11

21 Jun 21:47
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  • js re-uses a buffer on the js side rather than allocate new ones every time.

gl v1.0.10

26 Feb 04:08
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Fixed js build by properly converting go slices to js typed arrays

gl v1.0.9

22 Feb 03:57
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removed gc release for js objects

gl v1.0.8

22 Feb 03:50
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Changed TypeOf to ValueOf from syscall/js

gl v1.0.7

22 Feb 03:44
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New release to (hopefully) fix some tag issues

gl v1.0.6

22 Feb 03:17
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Fixed a capitalization error due to linux folders not being case-sensitive

WASM fixes

22 Feb 03:11
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Added support for wasm and remove gopherjs