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Language: C#
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Windows system utilities to maximize productivity
LiteDB - A .NET NoSQL Document Store in a single data file
Provides an efficient allocation free async/await integration for Unity.
(Unity3D) Test multiplayer without building
A collection of some of the neat math and physics tricks that I've collected over the last few years.
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Another fucking c# Steamworks implementation
Unity Graphics - Including Scriptable Render Pipeline
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).
Pure C# 3D real time physics simulation library, now with a higher version number.
SharpCompress is a fully managed C# library to deal with many compression types and formats.
A uGUI based console to see debug messages and execute commands during gameplay in Unity
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
This technique is designed to instance Characters(SkinnedMeshRender).
Low-latency Audio Signal Processing plugin for Unity
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
A fully-dynamic voxel-based global illumination system for Unity
Embedded Typed Readonly In-Memory Document Database for .NET and Unity.
A repo of small demos that assemble some of the well-known design patterns in Unity development to support the ebook "Level up your code with game programming patterns"
A bunch of custom passes made for HDRP
Efficient glTF 3D import / export package for Unity
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, me…
Newtonsoft.Json (Json.NET) 10.0.3, 11.0.2, 12.0.3, & 13.0.1 for Unity IL2CPP builds, available via Unity Package Manager