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Unified Particle System for Multiple-fluid Flow and Porous Material
Painless conjugate gradient notebooks
2D implementation of MLS-MPM for simulating soft bodies and fluids
Physics2D - Simple 2D Physics Simulation for Blog Tutorials.
A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"
A concise C++17 implementation of automatic differentiation (operator overloading)
A lightweight utility that makes the Windows taskbar translucent/transparent.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
A complete computer science study plan to become a software engineer.
SDF-based collision detection with MPM-based simulation
A cheatsheet of modern C++ language and library features.
Simple MPL-2.0-licensed C++ geometry processing library.
2D Implementation of Material Point Method for Snow Simulation
Simulating on GPU using Material Point Method and rendering.
OpenGL and Houdini snow simulation (material point method)
High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
Apply and save color schemes in MATLAB with ease.
Poisson disk points generator in C++ in a single file
Github Pages template for academic personal websites, forked from mmistakes/minimal-mistakes