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The huge item definition and item namespace unification patch (itemde…
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Original file line number | Diff line number | Diff line change |
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@@ -1,80 +1,95 @@ | ||
-- bucket (Minetest 0.4 mod) | ||
-- A bucket, which can pick up water and lava | ||
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minetest.alias_craftitem("bucket", "bucket:bucket_empty") | ||
minetest.alias_craftitem("bucket_water", "bucket:bucket_water") | ||
minetest.alias_craftitem("bucket_lava", "bucket:bucket_lava") | ||
minetest.register_alias("bucket", "bucket:bucket_empty") | ||
minetest.register_alias("bucket_water", "bucket:bucket_water") | ||
minetest.register_alias("bucket_lava", "bucket:bucket_lava") | ||
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minetest.register_craft({ | ||
output = 'craft "bucket:bucket_empty" 1', | ||
output = 'bucket:bucket_empty 1', | ||
recipe = { | ||
{'craft "steel_ingot"', '', 'craft "steel_ingot"'}, | ||
{'', 'craft "steel_ingot"', ''}, | ||
{'default:steel_ingot', '', 'default:steel_ingot'}, | ||
{'', 'default:steel_ingot', ''}, | ||
} | ||
}) | ||
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||
minetest.register_craftitem("bucket:bucket_empty", { | ||
image = "bucket.png", | ||
stack_max = 1, | ||
liquids_pointable = true, | ||
on_place_on_ground = minetest.craftitem_place_item, | ||
on_use = function(item, player, pointed_thing) | ||
if pointed_thing.type == "node" then | ||
n = minetest.env:get_node(pointed_thing.under) | ||
if n.name == "default:water_source" then | ||
minetest.env:add_node(pointed_thing.under, {name="air"}) | ||
player:add_to_inventory_later('craft "bucket:bucket_water" 1') | ||
return true | ||
elseif n.name == "default:lava_source" then | ||
minetest.env:add_node(pointed_thing.under, {name="air"}) | ||
player:add_to_inventory_later('craft "bucket:bucket_lava" 1') | ||
return true | ||
bucket = {} | ||
bucket.liquids = {} | ||
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||
-- Register a new liquid | ||
-- source = name of the source node | ||
-- flowing = name of the flowing node | ||
-- itemname = name of the new bucket item (or nil if liquid is not takeable) | ||
-- inventory_image = texture of the new bucket item (ignored if itemname == nil) | ||
-- This function can be called from any mod (that depends on bucket). | ||
function bucket.register_liquid(source, flowing, itemname, inventory_image) | ||
bucket.liquids[source] = { | ||
source = source, | ||
flowing = flowing, | ||
itemname = itemname, | ||
} | ||
bucket.liquids[flowing] = bucket.liquids[source] | ||
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||
if itemname ~= nil then | ||
minetest.register_craftitem(itemname, { | ||
inventory_image = inventory_image, | ||
stack_max = 1, | ||
liquids_pointable = true, | ||
on_use = function(itemstack, user, pointed_thing) | ||
-- Must be pointing to node | ||
if pointed_thing.type ~= "node" then | ||
return | ||
end | ||
-- Check if pointing to a liquid | ||
n = minetest.env:get_node(pointed_thing.under) | ||
if bucket.liquids[n.name] == nil then | ||
-- Not a liquid | ||
minetest.env:add_node(pointed_thing.above, {name=source}) | ||
elseif n.name ~= source then | ||
-- It's a liquid | ||
minetest.env:add_node(pointed_thing.under, {name=source}) | ||
end | ||
return {name="bucket:bucket_empty"} | ||
end | ||
end | ||
return false | ||
end, | ||
}) | ||
}) | ||
end | ||
end | ||
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||
minetest.register_craftitem("bucket:bucket_water", { | ||
image = "bucket_water.png", | ||
minetest.register_craftitem("bucket:bucket_empty", { | ||
inventory_image = "bucket.png", | ||
stack_max = 1, | ||
liquids_pointable = true, | ||
on_place_on_ground = minetest.craftitem_place_item, | ||
on_use = function(item, player, pointed_thing) | ||
if pointed_thing.type == "node" then | ||
n = minetest.env:get_node(pointed_thing.under) | ||
if n.name == "default:water_source" then | ||
-- unchanged | ||
elseif n.name == "default:water_flowing" or n.name == "default:lava_source" or n.name == "default:lava_flowing" then | ||
minetest.env:add_node(pointed_thing.under, {name="default:water_source"}) | ||
else | ||
minetest.env:add_node(pointed_thing.above, {name="default:water_source"}) | ||
end | ||
player:add_to_inventory_later('craft "bucket:bucket_empty" 1') | ||
return true | ||
on_use = function(itemstack, user, pointed_thing) | ||
-- Must be pointing to node | ||
if pointed_thing.type ~= "node" then | ||
return | ||
end | ||
-- Check if pointing to a liquid source | ||
n = minetest.env:get_node(pointed_thing.under) | ||
liquiddef = bucket.liquids[n.name] | ||
if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then | ||
minetest.env:add_node(pointed_thing.under, {name="air"}) | ||
return {name=liquiddef.itemname} | ||
end | ||
return false | ||
end, | ||
}) | ||
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||
minetest.register_craftitem("bucket:bucket_lava", { | ||
image = "bucket_lava.png", | ||
stack_max = 1, | ||
liquids_pointable = true, | ||
on_place_on_ground = minetest.craftitem_place_item, | ||
on_use = function(item, player, pointed_thing) | ||
if pointed_thing.type == "node" then | ||
n = minetest.env:get_node(pointed_thing.under) | ||
if n.name == "default:lava_source" then | ||
-- unchanged | ||
elseif n.name == "default:water_source" or n.name == "default:water_flowing" or n.name == "default:lava_flowing" then | ||
minetest.env:add_node(pointed_thing.under, {name="default:lava_source"}) | ||
else | ||
minetest.env:add_node(pointed_thing.above, {name="default:lava_source"}) | ||
end | ||
player:add_to_inventory_later('craft "bucket:bucket_empty" 1') | ||
return true | ||
end | ||
return false | ||
end, | ||
bucket.register_liquid( | ||
"default:water_source", | ||
"default:water_flowing", | ||
"bucket:bucket_water", | ||
"bucket_water.png" | ||
) | ||
|
||
bucket.register_liquid( | ||
"default:lava_source", | ||
"default:lava_flowing", | ||
"bucket:bucket_lava", | ||
"bucket_lava.png" | ||
) | ||
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||
minetest.register_craft({ | ||
type = "fuel", | ||
recipe = "default:bucket_lava", | ||
burntime = 60, | ||
}) |
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