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DevTest: Move benchmark commands to new mod
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-- Safeguard against too much optimization. This way the results cannot be optimized | ||
-- away, but they can be garbage collected (due to __mode = "k"). | ||
_G._bench_content_ids_data = setmetatable({}, {__mode = "k"}) | ||
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local function bench_name2content() | ||
local t = {} | ||
_G._bench_content_ids_data[t] = true | ||
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local get_content_id = minetest.get_content_id | ||
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local start = minetest.get_us_time() | ||
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for i = 1, 200 do | ||
for name in pairs(minetest.registered_nodes) do | ||
t[#t + 1] = get_content_id(name) | ||
end | ||
end | ||
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local finish = minetest.get_us_time() | ||
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return (finish - start) / 1000 | ||
end | ||
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local function bench_content2name() | ||
local t = {} | ||
_G._bench_content_ids_data[t] = true | ||
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-- Try to estimate the highest content ID that's used | ||
-- (not accurate but good enough for this test) | ||
local n = 0 | ||
for _ in pairs(minetest.registered_nodes) do | ||
n = n + 1 | ||
end | ||
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local get_name_from_content_id = minetest.get_name_from_content_id | ||
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local start = minetest.get_us_time() | ||
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for i = 1, 200 do | ||
for j = 0, n do | ||
t[#t + 1] = get_name_from_content_id(j) | ||
end | ||
end | ||
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local finish = minetest.get_us_time() | ||
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return (finish - start) / 1000 | ||
end | ||
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minetest.register_chatcommand("bench_name2content", { | ||
params = "", | ||
description = "Benchmark: Conversion from node names to content IDs", | ||
func = function(name, param) | ||
minetest.chat_send_player(name, "Benchmarking minetest.get_content_id. Warming up ...") | ||
bench_name2content() | ||
minetest.chat_send_player(name, "Warming up finished, now benchmarking ...") | ||
local time = bench_name2content() | ||
return true, ("Time: %.2f ms"):format(time) | ||
end, | ||
}) | ||
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minetest.register_chatcommand("bench_content2name", { | ||
params = "", | ||
description = "Benchmark: Conversion from content IDs to node names", | ||
func = function(name, param) | ||
minetest.chat_send_player(name, "Benchmarking minetest.get_name_from_content_id. Warming up ...") | ||
bench_content2name() | ||
minetest.chat_send_player(name, "Warming up finished, now benchmarking ...") | ||
local time = bench_content2name() | ||
return true, ("Time: %.2f ms"):format(time) | ||
end, | ||
}) | ||
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minetest.register_chatcommand("bench_bulk_set_node", { | ||
params = "", | ||
description = "Benchmark: Bulk-set 99×99×99 stone nodes", | ||
func = function(name, param) | ||
local player = minetest.get_player_by_name(name) | ||
if not player then | ||
return false, "No player." | ||
end | ||
local pos_list = {} | ||
local ppos = player:get_pos() | ||
local i = 1 | ||
for x=2,100 do | ||
for y=2,100 do | ||
for z=2,100 do | ||
pos_list[i] = {x=ppos.x + x,y = ppos.y + y,z = ppos.z + z} | ||
i = i + 1 | ||
end | ||
end | ||
end | ||
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minetest.chat_send_player(name, "Benchmarking minetest.bulk_set_node. Warming up ..."); | ||
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-- warm up with stone to prevent having different callbacks | ||
-- due to different node topology | ||
minetest.bulk_set_node(pos_list, {name = "mapgen_stone"}) | ||
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minetest.chat_send_player(name, "Warming up finished, now benchmarking ..."); | ||
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local start_time = minetest.get_us_time() | ||
for i=1,#pos_list do | ||
minetest.set_node(pos_list[i], {name = "mapgen_stone"}) | ||
end | ||
local middle_time = minetest.get_us_time() | ||
minetest.bulk_set_node(pos_list, {name = "mapgen_stone"}) | ||
local end_time = minetest.get_us_time() | ||
local msg = string.format("Benchmark results: minetest.set_node loop: %.2f ms; minetest.bulk_set_node: %.2f ms", | ||
((middle_time - start_time)) / 1000, | ||
((end_time - middle_time)) / 1000 | ||
) | ||
return true, msg | ||
end, | ||
}) | ||
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name = benchmarks | ||
description = Adds some benchmark chat commands |
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