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Stellar Fortress

Rewrite of Stellar Fortress in the Mosiac Engine (from https://github.com/Electro-Corp/Disunited-States-of-America). The Mosiac Engine has been modified to support SDL2 Rendering for Replit.

Pre-Reqs

  • a modern-ish c++ compiler that supports "#pramga"
  • SDL and SFML
  • Lua 5.1
  • LuaBridge
  • jsoncpp
  • cmake

Build

To build, create a empty build directory:

mkdir build

Then, go into it and run cmake:

cd build
camke ../

Then, compile and run!

make
./STELLAR

ToDO:

  • make scene system better
  • make scripts tied to scenes
  • music/audio manager

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Stellar Fortress except with new engine

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