Rewrite of Stellar Fortress in the Mosiac Engine (from https://github.com/Electro-Corp/Disunited-States-of-America). The Mosiac Engine has been modified to support SDL2 Rendering for Replit.
- a modern-ish c++ compiler that supports "#pramga"
- SDL and SFML
- Lua 5.1
- LuaBridge
- jsoncpp
- cmake
To build, create a empty build directory:
mkdir build
Then, go into it and run cmake:
cd build
camke ../
Then, compile and run!
make
./STELLAR
- make scene system better
- make scripts tied to scenes
- music/audio manager