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Releases: Edw590/F1DP

F1DP v1.2.3

16 May 19:49
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  • Fix requirement of a Special Section on the sFall1 translations INI.
  • Added an example INI with all the default translations included with F1DP's sFall1 version.
  • Added possibility of translating Fixt string patches, also included in the example INI.

Note: be careful if you try to modify the Fixt translations. They might need to be of the exact same length as the original ones. With diferent lengths it might overlap with the rest of the sentence or even other game strings (spaces before the beginning or after the end of the strings don't count).

F1DP v1.2.2

14 May 14:57
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  • Removed F1DPWeightOnBarter option (not sure why it was even there, so I removed it).
  • Fixed a bug where V.A.T.S. had always the same value for all attack points.
  • Fix a bug with the FreeWeight feature where the money characters would get corrupted after multiple changes.

F1DP v1.2.1

11 May 17:56
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  • Fixed a bug where in the beginning of the game, after using the pistol on a rat, the game would crash if Crafty's
    patches were enabled.
  • Fixed another bug where the enemies would ignore the player if CanSeeAndHearFix was set to 1.

F1DP v1.2

14 Sep 01:04
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(It's a small release. I was thinking in not releasing, actually. I'm only releasing because it's useful for whoever wants to play the game on the PSP - FADE_TIME_MODIFIER is very useful for slow machines to boost the game startup time)

EDIT: forgot to mention, but I think I also fixed 2 or 3 very small bugs here, by misuse of the way I made up to be able to port the patches.

  • The Installer has now a DOS executable too (the old installer took more space than these new ones, that's the reason of the drastic size change).
  • Changed f1dpatch.bin and .ini to caps in the Loader (unimportant - it's not case sensitive).
  • Updated some sFall1 files to v1.8.
  • A few High-Res Patch features were added. Fog of War code was also ported, but it's still not working for some reason.

F1DP v1.1

26 Mar 02:51
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NOTE: it seems I left the Patcher version in 1.0 when I should have left it in 1.1... It will complain of a wrong INI version. That version there is as a precaution in case I change the layout of the INI file - old Patcher versions won't try to read newer INI versions and vice-versa. But as I didn't change anything from 1.0 to 1.1, you can just replace 1.1 with 1.0 on the INI after F1DPVersion and it will work just fine. Thank you Aguila909 (Reddit) for telling me about it!

-> Update: Crafty's sFall1 base version is now 1.7.20

  • F1DP Patcher version increased to 1.1 because of this.
  • Also fixed bugs that happened because of my lack of attention on the ASM code. So, some things that probably were not working were fixed.

-> Update: patched file name changed to 8.3 file name

  • Now it's F1DPATCH.EXE, a supported DOS name, as requested on Reddit by emxd_llc (thank you).

Note 2: as was pointed out to me on Reddit (same person as on the NOTE - thank you, again ahah), there may be cases where the Installer needs to be run on a non-Windows environment (phone, Apple stuff, Linux OS...). So here are 2 new versions of the Installer, one for Windows (F1DPINSTWin.exe) and another one for DOS (F1DPINST.EXE). I attach a new Windows version because I fixed a crash that occurrs with the Installer on the ZIP, and now both DOS and Windows versions have the fix (the crash occurred if the file given to the installer on CMD was just called, for example, "fallout.exe", without the complete path).

The commit with the code of the new Installer is this commit. [PS: I just updated a bit (2022-09-11).]

F1DP v1.0

15 Mar 23:05
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Actual initial release.

NOTE (2022-07-31): if you want to use this version for any reason and don't have access to a Windows computer, please go to v1.1 or v1.2 and use the DOS installer. It can be used for this version too.

Additional notes (thank you for who pointed it out to me):

  • On the instructions file, I say the Fallout 1 DOS EXE v1.2 can be gotten on GOG's release. That seems not to be true (my bad, I must have put the file there and thought it came with the release). If your game is not coming with that version (maybe the disc you have is older than that version), you can get it with Fallout Fixt or with TeamX patch 1.2.
  • The MS-DOS file names can have at most 12 characters total (including the extension, like FALLOUTD.EXE). The patched file by the Installer has more than that. It still works with that name (you need to use a tilde), but to ease that, just rename it to the same name as the original file.
  • [Also, it seems I don't know the alphabet, because the name Timeslip is 2 places above where it should be...]

Fallout1DOSPatcher v2022_02_10

10 Feb 01:45
1ea860b
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Pre-release

Initial release with the following fixes/features from sFall1 1.20:

  • Dialogue Fix
  • Critical hit tables bug fixes
  • Dodgy Doors Fix
  • Loot/Drop all "buttons" (so that you can pick and drop everything from other people instead of dragging manually everything)
  • Show maximum weight on inventory - supposedly ready, but non-working (for some reason I don't get), so it's disabled

Warning: don't use this version!!! At least the Loot/Drop and Dodgy Doors patches, because even though they seem to work, after having learned some more things, I have no idea if they actually work or if they create bugs somewhere else. The other patches work just fine and have no problems at all though.

Full Changelog: https://github.com/DADi590/Fallout1DOSPatcher/commits/v2022_02_10