Don't compute sin, cos twice for the same angle #7
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There are few cases in code where exprensive functions are called twice for the same angle. Newer runtimes are able to optimize such cases and speed of my version and current one will be the same. But older runtimes cannot do that.
Benchmarks:
In
drawTicks
(Benchmark):current - 1 655 ns
new - 677 ns
current - 426 ns
new - 198 ns
In
differenceBetweenAngles
(Benchmark):current - 2 982 ns
new - 1 830 ns
current - 436 ns
new - 425 ns
As you can see, newer runtime optimized
differenceBetweenAngles
and speed is almost the same