School 42 Paris first graphics project Cub3D recreates the first FPS video game in raycasting history, Wolfenstein3D.
make && ./cub3d maps/map.cub
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[FORWARD] = W
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[GO_LEFT] = A
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[GO_RIGHT] = D
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[BACKWARD] = S
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[ROTATION_RIGHT] = →
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[ROTATION_LEFT] = ←
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[EXIT] = ESC
↓ Resources for textures 64x64 downloaded here: https://www.wolfenvault.com/resources.html
Raycasting for FPS game reference : https://lodev.org/cgtutor/raycasting.html
MinilibX explanation https://qst0.github.io/ft_libgfx/man_mlx_new_image.html