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Major Bug Fixes Patch

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@DrBeef DrBeef released this 13 Jan 21:12
· 61 commits to master since this release

v1.1.0 Patch Notes

QoL improvements and Bug Fixes

  • Improved Menu Cursor
  • Fixed Transition from Delta Labs 4
  • Fixed Transition from CPU
  • Fixed Head Orientated Movement
  • Reinstated Original Cutscene Movements and Angles when viewing Projected
  • Fixed incorrectly named weapons when picking up and in the PDA
  • HUD is now centred meaning you can scale as you see fit
  • Crouch / Duck when left handed and stick switched fixed
  • Forced off Fog Lighting through code
  • Forced on Specular Downsampling through code (this had a big performance hit and no visual difference)
  • Set Reload timer to 300ms, much easier to reload now
  • Added menu cinematics and tips
  • Added downsize options to performance menu
  • Set Quest 2 defaults to not downsize
  • Decreased laser sight width (existing users need to delete their config)
  • Head shot multiplier is now scaled by difficult level (2.5 on recruit, 1.75 on Normal, 1.25 on Hard, 1 on nightmare)

New Buttons

  • Y = Toggle Lasersight On/Off
  • Left Joystick Click (unless Sticks Switched, then Right) = Toggle Flashlight On / Off
  • Right Joystick Click (unless Sticks Switched, then Left) = Toggle Full Body / Hands
  • Weapon Hand Grip + Left Joystick Click (unless Sticks Switched, then Right) = Reset Height
  • Weapon Hand Grip + Right Joystick Click (unless Sticks Switched, then Left) = Toggle Flashlight Modes