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From anything to mesh like human artists. Official impl. of "MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenization"
SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglement
Python implementation of the Ball-Pivoting algorithm (BPA)
SmartFlowAI / LLM101n-CN
Forked from karpathy/LLM101nLLM101n: Let's build a Storyteller 中文版
Using Claude Opus to reverse engineer code from MegaPortraits: One-shot Megapixel Neural Head Avatars
Extracts/Transfers Metahuman Facial from exported FBX onto Maya face control board
[CVPR'23] Learning Neural Parametric Head Models
[ECCV 2024] Official repository for "3D Gaussian Parametric Head Model"
[ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness
[SIGGRAPH 2024] InvertAvatar: Incremental GAN Inversion for Generalized Head Avatars
IQA: Deep Image Structure and Texture Similarity Metric
[ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model
🤢 LipSick: Fast, High Quality, Low Resource Lipsync Tool 🤮
Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models (ECCV 2024)
Official Implementation for "The Devil is in the Details: StyleFeatureEditor for Detail-Rich StyleGAN Inversion and High Quality Image Editing"
Official PyTorch Implementation of Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representations
GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Quality
Official implementation of Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image
A blog for understanding graph neural network
[CVPR 2023] SPI: 3D GAN Inversion with Facial Symmetry Prior