Skip to content

Tags: Domenikus/game-bot

Tags

v2.5.0

Toggle v2.5.0's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature.
Development (#28)

* Added configurable chat command prefix.
Improved listener
Added blade as template engine
Updated dependencies

* Added configurable chat command prefix.
Improved listener
Added blade as template engine
Updated dependencies

* Added Rooki rank for apex

* Invalidate client cache on client enter view

* A game will now considered as active it has assignments.
Fix Bug where default encoding was set for mysql db's
Updated dependencies

* Change default log channel to daily

* Updated dependencies
Added support for rate limits
Added fluent setter for League of Legends gateway

* Bugfix

* Improved Service provider for teamspeak listeners

* Refactored GameGateways
Fix Bug where rate limit for lol count for lol and tft

* Send message to client when registration process is in progress

* Added .editorconfig to enforce PSR1/2 codestyle
Small code optimizations

* Drop id column from game-type

* Possibility to customise the server groups which will be shown in ts3 for each game. (#20)

Co-authored-by: Dominik süßenbach <[email protected]>

* Solve merge conflict

* Added phpstan to ci pipeline

* Added phpstan to ci pipeline

* Added phpstan to ci pipeline

* Updated dependencies

* Updated dependencies

* Updated dependencies

* Updated dependencies

* Updated dependencies

* Added migration which create game_user_types for existing users

* Adding composer cache to speed up builds

* Fix build

* Fix build

* Fix build

* Fix build

* Fix build

* Fix build

* Fix build

* Fix build

* Fix build

* Added static analysis on every pull request

* Added missing example in help file

* Change pipeline

* Remove todo

* Updated documentation

* Added option to configure how many matches will be considered while calculating stats like 'recent most played champion'

* Exclude game user in auto update which has updated their stats manually in the auto update period

* Updated pipeline

* Ignore default server groups while getting highest sort id

* Bugfix

* Added bot default channel

* Updated documentation

* Updated documentation

* Updated documentation

* Updated documentation

* Updated dependecies

* Updated dependecies

* Adjust code style

* Added emerald rank

* Added emerald rank, switched to latest icons

* Bugfix

* Bugfix

* * Updated dependencies
* Fix register for tft & lol after riots api change

* * Fix codestyle

---------

Co-authored-by: Dominik süßenbach <[email protected]>

v2.4.0

Toggle v2.4.0's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature.
Development (#27)

* Added configurable chat command prefix.
Improved listener
Added blade as template engine
Updated dependencies

* Added configurable chat command prefix.
Improved listener
Added blade as template engine
Updated dependencies

* Added Rooki rank for apex

* Invalidate client cache on client enter view

* A game will now considered as active it has assignments.
Fix Bug where default encoding was set for mysql db's
Updated dependencies

* Change default log channel to daily

* Updated dependencies
Added support for rate limits
Added fluent setter for League of Legends gateway

* Bugfix

* Improved Service provider for teamspeak listeners

* Refactored GameGateways
Fix Bug where rate limit for lol count for lol and tft

* Send message to client when registration process is in progress

* Added .editorconfig to enforce PSR1/2 codestyle
Small code optimizations

* Drop id column from game-type

* Possibility to customise the server groups which will be shown in ts3 for each game. (#20)

Co-authored-by: Dominik süßenbach <[email protected]>

* Solve merge conflict

* Added phpstan to ci pipeline

* Added phpstan to ci pipeline

* Added phpstan to ci pipeline

* Updated dependencies

* Updated dependencies

* Updated dependencies

* Updated dependencies

* Updated dependencies

* Added migration which create game_user_types for existing users

* Adding composer cache to speed up builds

* Fix build

* Fix build

* Fix build

* Fix build

* Fix build

* Fix build

* Fix build

* Fix build

* Fix build

* Added static analysis on every pull request

* Added missing example in help file

* Change pipeline

* Remove todo

* Updated documentation

* Added option to configure how many matches will be considered while calculating stats like 'recent most played champion'

* Exclude game user in auto update which has updated their stats manually in the auto update period

* Updated pipeline

* Ignore default server groups while getting highest sort id

* Bugfix

* Added bot default channel

* Updated documentation

* Updated documentation

* Updated documentation

* Updated documentation

* Updated dependecies

* Updated dependecies

* Adjust code style

* Added emerald rank

* Added emerald rank, switched to latest icons

* Bugfix

* Bugfix

---------

Co-authored-by: Dominik süßenbach <[email protected]>

v2.3.0

Toggle v2.3.0's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Development (#25)

v2.2.1

Toggle v2.2.1's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Development (#24)

v2.2.0

Toggle v2.2.0's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Development (#23)

v2.1.0

Toggle v2.1.0's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Development (#21)

* Added configurable chat command prefix.
Improved listener
Added blade as template engine
Updated dependencies

* Added configurable chat command prefix.
Improved listener
Added blade as template engine
Updated dependencies

* Added Rooki rank for apex

* Invalidate client cache on client enter view

* A game will now considered as active it has assignments.
Fix Bug where default encoding was set for mysql db's
Updated dependencies

* Change default log channel to daily

* Updated dependencies
Added support for rate limits
Added fluent setter for League of Legends gateway

* Bugfix

* Improved Service provider for teamspeak listeners

* Refactored GameGateways
Fix Bug where rate limit for lol count for lol and tft

* Send message to client when registration process is in progress

* Added .editorconfig to enforce PSR1/2 codestyle
Small code optimizations

* Drop id column from game-type

* Possibility to customise the server groups which will be shown in ts3 for each game. (#20)

Co-authored-by: Dominik süßenbach <[email protected]>

* Solve merge conflict

* Added phpstan to ci pipeline

* Added phpstan to ci pipeline

* Added phpstan to ci pipeline

* Updated dependencies

* Updated dependencies

* Updated dependencies

* Updated dependencies

* Updated dependencies

* Added migration which create game_user_types for existing users

* Adding composer cache to speed up builds

* Fix build

* Fix build

* Fix build

* Fix build

* Fix build

* Fix build

* Fix build

* Fix build

* Fix build

* Added static analysis on every pull request

* Added missing example in help file

* Change pipeline

* Remove todo

* Updated documentation

Co-authored-by: Dominik süßenbach <[email protected]>

v2.0.1

Toggle v2.0.1's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Development (#18)

* Added configurable chat command prefix.
Improved listener
Added blade as template engine
Updated dependencies

* Added configurable chat command prefix.
Improved listener
Added blade as template engine
Updated dependencies

* Added Rooki rank for apex

* Invalidate client cache on client enter view

* A game will now considered as active it has assignments.
Fix Bug where default encoding was set for mysql db's
Updated dependencies

* Change default log channel to daily

* Updated dependencies
Added support for rate limits
Added fluent setter for League of Legends gateway

* Bugfix

* Improved Service provider for teamspeak listeners

* Refactored GameGateways
Fix Bug where rate limit for lol count for lol and tft

v2.0.0

Toggle v2.0.0's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Development (#17)

* Added configurable chat command prefix.
Improved listener
Added blade as template engine
Updated dependencies

* Added configurable chat command prefix.
Improved listener
Added blade as template engine
Updated dependencies

* Added Rooki rank for apex

* Invalidate client cache on client enter view

* A game will now considered as active it has assignments.
Fix Bug where default encoding was set for mysql db's
Updated dependencies

* Change default log channel to daily

* Updated dependencies
Added support for rate limits
Added fluent setter for League of Legends gateway

* Bugfix

Co-authored-by: Dominik süßenbach <[email protected]>

v1.1.0

Toggle v1.1.0's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Development (#16)

* Added configurable chat command prefix.
Improved listener
Added blade as template engine
Updated dependencies

* Added configurable chat command prefix.
Improved listener
Added blade as template engine
Updated dependencies

* Added Rooki rank for apex

Co-authored-by: Dominik süßenbach <[email protected]>

v1.0.1

Toggle v1.0.1's commit message
Fixed Dockerfile