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DevBetterWeb.ndproj
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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<NDepend AppName="DevBetterWeb" Platform="DotNet">
<OutputDir KeepXmlFiles="False">C:\dev\github-devbettercom\DevBetterWeb\NDependOut</OutputDir>
<Assemblies>
<Name>DevBetter.JsonExtensions</Name>
<Name>DevBetterWeb.Core</Name>
<Name>DevBetterWeb.Infrastructure</Name>
<Name>DevBetterWeb.Vimeo</Name>
<Name>DevBetterWeb.Web</Name>
</Assemblies>
<FrameworkAssemblies>
<Name>netstandard</Name>
<Name>System.Text.Json</Name>
<Name>System.Runtime</Name>
<Name>System.Collections</Name>
<Name>CSharpFunctionalExtensions</Name>
<Name>Ardalis.Specification</Name>
<Name>System.Linq.Expressions</Name>
<Name>System.Data.Common</Name>
<Name>Ardalis.Result</Name>
<Name>System.Linq</Name>
<Name>Ardalis.GuardClauses</Name>
<Name>Microsoft.AspNetCore.Identity.UI</Name>
<Name>Microsoft.AspNetCore.Identity.EntityFrameworkCore</Name>
<Name>Microsoft.EntityFrameworkCore</Name>
<Name>Microsoft.Extensions.Identity.Core</Name>
<Name>Microsoft.Extensions.Identity.Stores</Name>
<Name>Microsoft.EntityFrameworkCore.Relational</Name>
<Name>System.Net.Http</Name>
<Name>Autofac</Name>
<Name>Stripe.net</Name>
<Name>Microsoft.Extensions.Options</Name>
<Name>Microsoft.Extensions.Logging.Abstractions</Name>
<Name>Microsoft.Extensions.Configuration.Abstractions</Name>
<Name>Microsoft.Extensions.Http</Name>
<Name>System.Net.Mail</Name>
<Name>Markdig</Name>
<Name>SendGrid</Name>
<Name>Ardalis.ApiClient</Name>
<Name>Newtonsoft.Json</Name>
<Name>Discord.Net.Core</Name>
<Name>Ardalis.Specification.EntityFrameworkCore</Name>
<Name>Microsoft.EntityFrameworkCore.SqlServer</Name>
<Name>Microsoft.EntityFrameworkCore.Abstractions</Name>
<Name>System.Net.Primitives</Name>
<Name>MediaInfo.Wrapper.Core</Name>
<Name>System.Text.RegularExpressions</Name>
<Name>Microsoft.Extensions.DependencyInjection.Abstractions</Name>
<Name>System.ComponentModel</Name>
<Name>System.Threading.Thread</Name>
<Name>System.Console</Name>
</FrameworkAssemblies>
<Dirs>
<Dir>C:\Windows\Microsoft.NET\Framework\v4.0.30319</Dir>
<Dir>C:\Windows\Microsoft.NET\Framework\v4.0.30319\WPF</Dir>
<Dir>C:\dev\github-devbettercom\DevBetterWeb\src\DevBetterWeb.Web\bin\Debug\net7.0</Dir>
</Dirs>
<MergeCodeGeneratedByCompiler>True</MergeCodeGeneratedByCompiler>
<Report Kind="0" SectionsEnabled="45055" XslPath="" Flags="261120" />
<BuildComparisonSetting ProjectMode="DontCompare" BuildMode="MostRecentAnalysisResultAvailable" ProjectFileToCompareWith="" BuildFileToCompareWith="" NDaysAgo="1" FocusOnRecentRulesViolations="False" />
<BaselineInUISetting ProjectMode="DontCompare" BuildMode="MostRecentAnalysisResultAvailable" ProjectFileToCompareWith="" BuildFileToCompareWith="" NDaysAgo="1" FocusOnRecentRulesViolations="False" />
<CoverageFiles CoverageDir="" UncoverableAttribute="" />
<TrendMetrics UseCustomLog="False" LogRecurrence="3" LogLabel="2" UseCustomDir="False" CustomDir="">
<Chart Name="Lines of Code" ShowInReport="True">
<Serie MetricName="# Lines of Code" MetricUnit="Loc" Color="#FF00BFFF" ChartType="Line" ScaleExp="0" />
<Serie MetricName="# Lines of Code Covered" MetricUnit="Loc" Color="#FF32CD32" ChartType="Area" ScaleExp="0" />
<Serie MetricName="# Lines of Code (NotMyCode)" MetricUnit="Loc" Color="#FFA9A9A9" ChartType="Area" ScaleExp="0" />
<Serie MetricName="# Lines of Comments" MetricUnit="Lines" Color="#FF008000" ChartType="Line" ScaleExp="0" />
</Chart>
<Chart Name="Rules Violated" ShowInReport="True">
<Serie MetricName="# Rules" MetricUnit="Rules" Color="#FF66CDAA" ChartType="Line" ScaleExp="0" />
<Serie MetricName="# Rules Violated" MetricUnit="Rules" Color="#FFFF8C00" ChartType="Area" ScaleExp="0" />
<Serie MetricName="# Critical Rules Violated" MetricUnit="Rules" Color="#FFFF0000" ChartType="Area" ScaleExp="0" />
</Chart>
<Chart Name="Rules Violations" ShowInReport="True">
<Serie MetricName="# Rules Violations" MetricUnit="Violations" Color="#FFFF8C00" ChartType="Area" ScaleExp="0" />
<Serie MetricName="# Critical Rules Violations" MetricUnit="Violations" Color="#FFFF0000" ChartType="Area" ScaleExp="0" />
</Chart>
<Chart Name="Percentage Coverage by Tests" ShowInReport="True">
<Serie MetricName="Percentage Code Coverage" MetricUnit="%" Color="#FF32CD32" ChartType="Area" ScaleExp="0" />
</Chart>
<Chart Name="Max" ShowInReport="True">
<Serie MetricName="Max IL Cyclomatic Complexity for Methods" MetricUnit="Paths" Color="#FFFF0000" ChartType="Line" ScaleExp="0" />
<Serie MetricName="Max # Lines of Code for Methods (JustMyCode)" MetricUnit="LoC" Color="#FF0000FF" ChartType="Line" ScaleExp="0" />
<Serie MetricName="Max # of Methods for Types" MetricUnit="Methods" Color="#FF32CD32" ChartType="Line" ScaleExp="0" />
<Serie MetricName="Max IL Nesting Depth for Methods" MetricUnit="Scopes" Color="#FFFFD700" ChartType="Line" ScaleExp="0" />
</Chart>
<Chart Name="Average" ShowInReport="True">
<Serie MetricName="Average IL Cyclomatic Complexity for Methods" MetricUnit="Paths" Color="#FFFF0000" ChartType="Line" ScaleExp="0" />
<Serie MetricName="Average # Lines of Code for Methods" MetricUnit="LoC" Color="#FF0000FF" ChartType="Line" ScaleExp="0" />
<Serie MetricName="Average # Methods for Types" MetricUnit="Methods" Color="#FF32CD32" ChartType="Line" ScaleExp="0" />
<Serie MetricName="Average IL Nesting Depth for Methods" MetricUnit="Scopes" Color="#FFFFD700" ChartType="Line" ScaleExp="0" />
</Chart>
<Chart Name="Third-Party Usage" ShowInReport="True">
<Serie MetricName="# Third-Party Types Used" MetricUnit="Types" Color="#FF0000FF" ChartType="Line" ScaleExp="0" />
<Serie MetricName="# Third-Party Methods Used" MetricUnit="Methods" Color="#FFFF0000" ChartType="Line" ScaleExp="0" />
<Serie MetricName="# Third-Party Assemblies Used" MetricUnit="Assemblies" Color="#FF646464" ChartType="Line" ScaleExp="1" />
<Serie MetricName="# Third-Party Namespaces Used" MetricUnit="Namespaces" Color="#FF32CD32" ChartType="Line" ScaleExp="1" />
<Serie MetricName="# Third-Party Fields Used" MetricUnit="Fields" Color="#FFFFD700" ChartType="Line" ScaleExp="1" />
</Chart>
</TrendMetrics>
<HistoricAnalysisResult PersistRecurrence="3" UseCustomDir="False" CustomDir="" />
<SourceFileRebasing FromPath="" ToPath="" />
<PathVariables />
<RuleFiles>
<RuleFile Active="True" Path="C:\dev\github-devbettercom\DevBetterWeb\NimbleProsCustomRules.ndrules" />
</RuleFiles>
<ProjectRules AreActive="True" />
<Queries>
<Group Name="Code Quality" Active="True" ShownInReport="False">
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="True"><![CDATA[// <Name>Types too big - critical</Name>
warnif count > 0 from t in JustMyCode.Types where
t.NbLinesOfCode > 500
// We've commented # IL Instructions, because with LINQ syntax, a few lines of code can compile to hundreds of IL instructions.
// || t.NbILInstructions > 3000
orderby t.NbLinesOfCode descending
select new { t, t.NbLinesOfCode, t.NbILInstructions,
t.Methods, t.Fields }
//<Description>
// This rule matches types with more than 500 lines of code.
//
// Types where *NbLinesOfCode > 500* are extremely complex
// to develop and maintain.
// See the definition of the NbLinesOfCode metric here
// https://www.ndepend.com/docs/code-metrics#NbLinesOfCode
//
// Maybe you are facing the **God Class** phenomenon:
// A **God Class** is a class that controls way too many other classes
// in the system and has grown beyond all logic to become
// *The Class That Does Everything*.
//
// In average, a line of code is compiled to around
// 6 IL instructions. This is why the code metric
// *NbILInstructions* is used here, in case the
// code metric *NbLinesOfCode* is un-available because
// of missing assemblies corresponding PDB files.
// See the definition of the *NbILInstructions* metric here
// https://www.ndepend.com/docs/code-metrics#NbILInstructions
//</Description>
//<HowToFix>
// Types with many lines of code
// should be split in a group of smaller types.
//
// To refactor a *God Class* you'll need patience,
// and you might even need to recreate everything from scratch.
// Here are a few advices:
//
// • Think before pulling out methods: on what data does this method operate?
// What responsibility does it have?
//
// • Try to maintain the interface of the god class at first
// and delegate calls to the new extracted classes.
// In the end the god class should be a pure facade without own logic.
// Then you can keep it for convenience
// or throw it away and start to use the new classes only.
//
// • Unit Tests can help: write tests for each method before extracting it
// to ensure you don't break functionality.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="True"><![CDATA[// <Name>Methods too complex - critical</Name>
warnif count > 0 from m in JustMyCode.Methods where
(m.CyclomaticComplexity > 30 ||
m.ILCyclomaticComplexity > 60 ||
m.ILNestingDepth > 6) &&
!m.FullName.Contains("AspNetCoreGeneratedDocument") // exclude Razor Page generated code
orderby m.CyclomaticComplexity descending,
m.ILCyclomaticComplexity descending,
m.ILNestingDepth descending
select new { m, m.CyclomaticComplexity,
m.ILCyclomaticComplexity,
m.ILNestingDepth }
//<Description>
// This rule matches methods where *CyclomaticComplexity* > 30
// or *ILCyclomaticComplexity* > 60
// or *ILNestingDepth* > 6.
// Such method is typically hard to understand and maintain.
//
// Maybe you are facing the **God Method** phenomenon.
// A "God Method" is a method that does way too many processes in the system
// and has grown beyond all logic to become *The Method That Does Everything*.
// When need for new processes increases suddenly some programmers realize:
// why should I create a new method for each processe if I can only add an *if*.
//
// See the definition of the *CyclomaticComplexity* metric here:
// https://www.ndepend.com/docs/code-metrics#CC
//
// See the definition of the *ILCyclomaticComplexity* metric here:
// https://www.ndepend.com/docs/code-metrics#ILCC
//
// See the definition of the *ILNestingDepth* metric here:
// https://www.ndepend.com/docs/code-metrics#ILNestingDepth
//</Description>
//<HowToFix>
// A large and complex method should be split in smaller methods,
// or even one or several classes can be created for that.
//
// During this process it is important to question the scope of each
// variable local to the method. This can be an indication if
// such local variable will become an instance field of the newly created class(es).
//
// Large *switch…case* structures might be refactored through the help
// of a set of types that implement a common interface, the interface polymorphism
// playing the role of the *switch cases tests*.
//
// Unit Tests can help: write tests for each method before extracting it
// to ensure you don't break functionality.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>Methods too complex - warning</Name>
warnif count > 0 from m in JustMyCode.Methods where
(m.CyclomaticComplexity > 15 ||
m.ILCyclomaticComplexity > 30 ||
m.ILNestingDepth > 6) &&
!m.FullName.Contains("AspNetCoreGeneratedDocument") // exclude Razor Page generated code
orderby m.CyclomaticComplexity descending,
m.ILCyclomaticComplexity descending,
m.ILNestingDepth descending
select new { m, m.CyclomaticComplexity,
m.ILCyclomaticComplexity,
m.ILNestingDepth }
//<Description>
// This rule matches methods where *CyclomaticComplexity* > 30
// or *ILCyclomaticComplexity* > 60
// or *ILNestingDepth* > 6.
// Such method is typically hard to understand and maintain.
//
// Maybe you are facing the **God Method** phenomenon.
// A "God Method" is a method that does way too many processes in the system
// and has grown beyond all logic to become *The Method That Does Everything*.
// When need for new processes increases suddenly some programmers realize:
// why should I create a new method for each processe if I can only add an *if*.
//
// See the definition of the *CyclomaticComplexity* metric here:
// https://www.ndepend.com/docs/code-metrics#CC
//
// See the definition of the *ILCyclomaticComplexity* metric here:
// https://www.ndepend.com/docs/code-metrics#ILCC
//
// See the definition of the *ILNestingDepth* metric here:
// https://www.ndepend.com/docs/code-metrics#ILNestingDepth
//</Description>
//<HowToFix>
// A large and complex method should be split in smaller methods,
// or even one or several classes can be created for that.
//
// During this process it is important to question the scope of each
// variable local to the method. This can be an indication if
// such local variable will become an instance field of the newly created class(es).
//
// Large *switch…case* structures might be refactored through the help
// of a set of types that implement a common interface, the interface polymorphism
// playing the role of the *switch cases tests*.
//
// Unit Tests can help: write tests for each method before extracting it
// to ensure you don't break functionality.
//</HowToFix>
]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>Quick summary of methods to refactor</Name>
warnif count > 0 from m in JustMyCode.Methods where
// Code Metrics' definitions
m.NbLinesOfCode > 30 || // https://www.ndepend.com/docs/code-metrics#NbLinesOfCode
// We've commented # IL Instructions, because with LINQ syntax, a few lines of code can compile to hundreds of IL instructions.
// m.NbILInstructions > 200 || // https://www.ndepend.com/docs/code-metrics#NbILInstructions
m.CyclomaticComplexity > 20 || // https://www.ndepend.com/docs/code-metrics#CC
m.ILCyclomaticComplexity > 50 || // https://www.ndepend.com/docs/code-metrics#ILCC
m.ILNestingDepth > 5 || // https://www.ndepend.com/docs/code-metrics#ILNestingDepth
m.NbParameters > 5 || // https://www.ndepend.com/docs/code-metrics#NbParameters
m.NbVariables > 8 || // https://www.ndepend.com/docs/code-metrics#NbVariables
m.NbOverloads > 6 // https://www.ndepend.com/docs/code-metrics#NbOverloads
select new { m, m.NbLinesOfCode, m.NbILInstructions, m.CyclomaticComplexity,
m.ILCyclomaticComplexity, m.ILNestingDepth,
m.NbParameters, m.NbVariables, m.NbOverloads }
//<Description>
// Methods matched by this rule somehow violate
// one or several basic quality principles,
// whether it is too large (too many *lines of code*),
// too complex (too many *if*, *switch case*, loops…)
// has too many variables, too many parameters
// or has too many overloads.
//</Description>
//<HowToFix>
// To refactor such method and increase code quality and maintainability,
// certainly you'll have to split the method into several smaller methods
// or even create one or several classes to implement the logic.
//
// During this process it is important to question the scope of each
// variable local to the method. This can be an indication if
// such local variable will become an instance field of the newly created class(es).
//
// Large *switch…case* structures might be refactored through the help
// of a set of types that implement a common interface, the interface polymorphism
// playing the role of the *switch cases tests*.
//
// Unit Tests can help: write tests for each method before extracting it
// to ensure you don't break functionality.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>Methods too big</Name>
warnif count > 0 from m in JustMyCode.Methods where
m.NbLinesOfCode > 30
// We've commented # IL Instructions, because with LINQ syntax, a few lines of code can compile to hundreds of IL instructions.
// || m.NbILInstructions > 200
orderby m.NbLinesOfCode descending,
m.NbILInstructions descending
select new { m, m.NbLinesOfCode, m.NbILInstructions }
//<Description>
// This rule matches methods where *NbLinesOfCode > 30* or
// (commented per default) *NbILInstructions > 200*.
// Such method can be hard to understand and maintain.
//
// However rules like *Methods too complex* or *Methods with too many variables*
// might be more relevant to detect *painful to maintain* methods,
// because complexity is more related to numbers of *if*,
// *switch case*, loops… than to just number of lines.
//
// See the definition of the *NbLinesOfCode* metric here
// https://www.ndepend.com/docs/code-metrics#NbLinesOfCode
//</Description>
//<HowToFix>
// Usually too big methods should be split in smaller methods.
//
// But long methods with no branch conditions, that typically initialize some data,
// are not necessarily a problem to maintain nor to test, and might not need
// refactoring.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>Methods too complex</Name>
warnif count > 0 from m in JustMyCode.Methods where
m.CyclomaticComplexity > 20 ||
m.ILCyclomaticComplexity > 40 ||
m.ILNestingDepth > 4
orderby m.CyclomaticComplexity descending,
m.ILCyclomaticComplexity descending,
m.ILNestingDepth descending
select new { m, m.CyclomaticComplexity,
m.ILCyclomaticComplexity,
m.ILNestingDepth }
//<Description>
// This rule matches methods where *CyclomaticComplexity > 20*
// or *ILCyclomaticComplexity > 40*
// or *ILNestingDepth > 4*.
// Such method is typically hard to understand and maintain.
//
// See the definition of the *CyclomaticComplexity* metric here:
// https://www.ndepend.com/docs/code-metrics#CC
//
// See the definition of the *ILCyclomaticComplexity* metric here:
// https://www.ndepend.com/docs/code-metrics#ILCC
//
// See the definition of the *ILNestingDepth* metric here:
// https://www.ndepend.com/docs/code-metrics#ILNestingDepth
//</Description>
//<HowToFix>
// A large and complex method should be split in smaller methods,
// or even one or several classes can be created for that.
//
// During this process it is important to question the scope of each
// variable local to the method. This can be an indication if
// such local variable will become an instance field of the newly created class(es).
//
// Large *switch…case* structures might be refactored through the help
// of a set of types that implement a common interface, the interface polymorphism
// playing the role of the *switch cases tests*.
//
// Unit Tests can help: write tests for each method before extracting it
// to ensure you don't break functionality.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>Methods potentially poorly commented</Name>
warnif count > 0 from m in JustMyCode.Methods where
m.PercentageComment < 20 &&
m.NbLinesOfCode > 20
orderby m.PercentageComment ascending
select new { m, m.PercentageComment, m.NbLinesOfCode, m.NbLinesOfComment }
//<Description>
// This rule matches methods with less than 20% of comment lines and that have
// at least 20 lines of code. Such method might need to be more commented.
//
// See the definitions of the *Comments metric* here:
// https://www.ndepend.com/docs/code-metrics#PercentageComment
// https://www.ndepend.com/docs/code-metrics#NbLinesOfComment
//</Description>
//<HowToFix>
// Typically add more comment. But code commenting is subject to controversy.
// While poorly written and designed code would needs a lot of comment
// to be understood, clean code doesn't need that much comment, especially
// if variables and methods are properly named and convey enough information.
// Unit-Test code can also play the role of code commenting.
//
// However, even when writing clean and well-tested code, one will have
// to write **hacks** at a point, usually to circumvent some API limitations or bugs.
// A hack is a non-trivial piece of code, that doesn't make sense at first glance,
// and that took time and web research to be found.
// In such situation comments must absolutely be used to express the intention,
// the need for the hacks and the source where the solution has been found.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>Methods with too many parameters</Name>
warnif count > 0 from m in JustMyCode.Methods where
m.NbParameters > 5
orderby m.NbParameters descending
select new { m, m.NbParameters }
//<Description>
// This rule matches methods with more than 5 parameters.
// Such method might be painful to call and might degrade performance.
// See the definition of the *NbParameters* metric here:
// https://www.ndepend.com/docs/code-metrics#NbParameters
//</Description>
//<HowToFix>
// More properties/fields can be added to the declaring type to
// handle numerous states. An alternative is to provide
// a class or a structure dedicated to handle arguments passing.
// For example see the class *System.Diagnostics.ProcessStartInfo*
// and the method *System.Diagnostics.Process.Start(ProcessStartInfo))*.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>Methods with too many local variables</Name>
warnif count > 0 from m in JustMyCode.Methods where
m.NbVariables > 15
orderby m.NbVariables descending
select new { m, m.NbVariables }
//<Description>
// This rule matches methods with more than 15 variables.
//
// Methods where *NbVariables > 8* are hard to understand and maintain.
// Methods where *NbVariables > 15* are extremely complex and must be refactored.
//
// See the definition of the *Nbvariables* metric here:
// https://www.ndepend.com/docs/code-metrics#Nbvariables
//</Description>
//<HowToFix>
// To refactor such method and increase code quality and maintainability,
// certainly you'll have to split the method into several smaller methods
// or even create one or several classes to implement the logic.
//
// During this process it is important to question the scope of each
// variable local to the method. This can be an indication if
// such local variable will become an instance field of the newly created class(es).
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>Methods with too many overloads</Name>
warnif count > 0 from m in JustMyCode.Methods where
m.NbOverloads > 6 &&
!m.IsOperator // Don't report operator overload
orderby m.NbOverloads descending
let overloads =
m.IsConstructor ? m.ParentType.Constructors :
m.ParentType.Methods.Where(m1 => m1.SimpleName == m.SimpleName)
select new { m, overloads }
//<Description>
// Method overloading is the ability to create multiple methods of the same name
// with different implementations, and various set of parameters.
//
// This rule matches sets of method with more than 6 overloads.
//
// Such method set might be a problem to maintain
// and provokes higher coupling than necessary.
//
// See the definition of the *NbOverloads* metric here
// https://www.ndepend.com/docs/code-metrics#NbOverloads
//</Description>
//<HowToFix>
// Typically the *too many overloads* phenomenon appears when an algorithm
// takes a various set of in-parameters. Each overload is presented as
// a facility to provide a various set of in-parameters.
// In such situation, the C# and VB.NET language feature named
// *Named and Optional arguments* should be used.
//
// The *too many overloads* phenomenon can also be a consequence of the usage
// of the **visitor design pattern** https://en.wikipedia.org/wiki/Visitor_pattern
// since a method named *Visit()* must be provided for each sub type.
// In such situation there is no need for fix.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>Types with too many methods</Name>
warnif count > 0 from t in JustMyCode.Types
// Optimization: Fast discard of non-relevant types
where t.Methods.Count() > 20
// Don't match these methods
let methods = t.Methods.Where(
m => !(m.IsGeneratedByCompiler ||
m.IsConstructor || m.IsClassConstructor ||
m.IsPropertyGetter || m.IsPropertySetter ||
m.IsEventAdder || m.IsEventRemover))
where methods.Count() > 20
orderby methods.Count() descending
select new { t,
nbMethods = methods.Count(),
instanceMethods = methods.Where(m => !m.IsStatic),
staticMethods = methods.Where(m => m.IsStatic)}
//<Description>
// This rule matches types with more than 20 methods.
// Such type might be hard to understand and maintain.
//
// Notice that methods like constructors or property
// and event accessors are not taken account.
//
// Having many methods for a type might be a symptom
// of too many responsibilities implemented.
//
// Maybe you are facing the **God Class** phenomenon:
// A **God Class** is a class that controls way too many other classes
// in the system and has grown beyond all logic to become
// *The Class That Does Everything*.
//</Description>
//<HowToFix>
// To refactor such type and increase code quality and maintainability,
// certainly you'll have to split the type into several smaller types
// that together, implement the same logic.
//
// To refactor a *God Class* you'll need patience,
// and you might even need to recreate everything from scratch.
// Here are a few advices:
//
// • Think before pulling out methods:
// What responsibility does it have?
// Can you isolate some subsets of methods that operate on the same subsets of fields?
//
// • Try to maintain the interface of the god class at first
// and delegate calls to the new extracted classes.
// In the end the god class should be a pure facade without own logic.
// Then you can keep it for convenience
// or throw it away and start to use the new classes only.
//
// • Unit Tests can help: write tests for each method before extracting it
// to ensure you don't break functionality.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>Types with too many fields</Name>
warnif count > 0 from t in JustMyCode.Types
// Optimization: Fast discard of non-relevant types
where !t.IsEnumeration &&
t.Fields.Count() > 20
// Count instance fields and non-constant static fields
let fields = t.Fields.Where(f =>
!f.IsGeneratedByCompiler &&
!f.IsLiteral &&
!(f.IsStatic && f.IsInitOnly) &&
JustMyCode.Contains(f) )
where fields.Count() > 20
orderby fields.Count() descending
select new { t,
instanceFields = fields.Where(f => !f.IsStatic),
staticFields = fields.Where(f => f.IsStatic),
// See definition of Size of Instances metric here:
// https://www.ndepend.com/docs/code-metrics#SizeOfInst
t.SizeOfInst
}
//<Description>
// This rule matches types with more than 20 fields.
// Such type might be hard to understand and maintain.
//
// Notice that constant fields and static-readonly fields are not counted.
// Enumerations types are not counted also.
//
// Having many fields for a type might be a symptom
// of too many responsibilities implemented.
//</Description>
//<HowToFix>
// To refactor such type and increase code quality and maintainability,
// certainly you'll have to group subsets of fields into smaller types
// and dispatch the logic implemented into the methods
// into these smaller types.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>Types with poor cohesion</Name>
warnif count > 0 from t in JustMyCode.Types where
(t.LCOM > 0.8 || t.LCOMHS > 0.95) &&
t.NbFields > 10 &&
t.NbMethods >10
orderby t.LCOM descending, t.LCOMHS descending
select new { t, t.LCOM, t.LCOMHS,
t.NbMethods, t.NbFields }
//<Description>
// This rule is based on the *LCOM code metric*,
// LCOM stands for **Lack Of Cohesion of Methods**.
// See the definition of the LCOM metric here
// https://www.ndepend.com/docs/code-metrics#LCOM
//
// The LCOM metric measures the fact that most methods are using most fields.
// A class is considered utterly cohesive (which is good)
// if all its methods use all its instance fields.
//
// Only types with enough methods and fields are taken account to avoid bias.
// The LCOM takes its values in the range [0-1].
//
// This rule matches types with LCOM higher than 0.8.
// Such value generally pinpoints a **poorly cohesive class**.
//
// There are several LCOM metrics.
// The LCOM HS (HS stands for Henderson-Sellers) takes its values in the range [0-2].
// A LCOM HS value higher than 1 should be considered alarming.
//</Description>
//<HowToFix>
// To refactor a poorly cohesive type and increase code quality and maintainability,
// certainly you'll have to split the type into several smaller and more cohesive types
// that together, implement the same logic.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="True" DisplaySelectionView="False" IsCriticalRule="True"><![CDATA[// <Name>Aggregate Complexity</Name>
warnif count > 10
from a in JustMyCode.Assemblies
let aggregateCC = a.ChildTypes.ChildMethods().Sum(m => m.CyclomaticComplexity / 10) let rawCC = a.ChildTypes.ChildMethods().Sum(m => m.CyclomaticComplexity)
// optional optimization if not comparing rawCC // where aggregateCC >= 10
orderby aggregateCC descending select new { a, aggregateCC, rawCC }
]]></Query>
</Group>
<Group Name="Code Quality Regression" Active="True" ShownInReport="False">
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>From now, all methods added or refactored should respect basic quality principles</Name>
warnif count > 0 from m in JustMyCode.Methods where
// *** Only match new or refactored methods since Baseline for Comparison ***
(m.WasAdded() || m.CodeWasChanged()) &&
// Low Quality methods// Metrics' definitions
( m.NbLinesOfCode > 30 || // https://www.ndepend.com/docs/code-metrics#NbLinesOfCode
m.NbILInstructions > 200 || // https://www.ndepend.com/docs/code-metrics#NbILInstructions
m.CyclomaticComplexity > 20 || // https://www.ndepend.com/docs/code-metrics#CC
m.ILCyclomaticComplexity > 50 || // https://www.ndepend.com/docs/code-metrics#ILCC
m.ILNestingDepth > 4 || // https://www.ndepend.com/docs/code-metrics#ILNestingDepth
m.NbParameters > 5 || // https://www.ndepend.com/docs/code-metrics#NbParameters
m.NbVariables > 8 || // https://www.ndepend.com/docs/code-metrics#NbVariables
m.NbOverloads > 6 )
select new { m, m.NbLinesOfCode, m.NbILInstructions, m.CyclomaticComplexity,
m.ILCyclomaticComplexity, m.ILNestingDepth,
m.NbParameters, m.NbVariables, m.NbOverloads } // https://www.ndepend.com/docs/code-metrics#NbOverloads
//<Description>
// This rule is executed only if a *baseline for comparison* is defined (*diff mode*).
// This rule operates only on methods added or refactored since the baseline.
// The same effect can be obtained for any rules through:
// *Dashboard > Filter Recent Violations Only*.
// Doing so let's focus on code quality on recent changes only.
//
// Methods matched by this rule not only have been recently added or refactored,
// but also somehow violate one or several basic quality principles,
// whether it is too large (too many *lines of code*),
// too complex (too many *if*, *switch case*, loops…)
// has too many variables, too many parameters
// or has too many overloads.
//</Description>
//<HowToFix>
// To refactor such method and increase code quality and maintainability,
// certainly you'll have to split the method into several smaller methods
// or even create one or several classes to implement the logic.
//
// During this process it is important to question the scope of each
// variable local to the method. This can be an indication if
// such local variable will become an instance field of the newly created class(es).
//
// Large *switch…case* structures might be refactored through the help
// of a set of types that implement a common interface, the interface polymorphism
// playing the role of the *switch cases tests*.
//
// Unit Tests can help: write tests for each method before extracting it
// to ensure you don't break functionality.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>From now, all types added or refactored should respect basic quality principles</Name>
warnif count > 0 from t in JustMyCode.Types where
// *** Only match new or refactored types since Baseline for Comparison ***
(t.WasAdded() || t.CodeWasChanged()) &&
// Eliminate interfaces, enumerations or types only with constant fields
// by making sure we are matching type with code.
t.NbLinesOfCode > 10 &&
// Optimization: Fast discard of non-relevant types
(t.Fields.Count() > 20 || t.Methods.Count() > 20)
// Count instance fields and non-constant static fields
let fields = t.Fields.Where(f =>
!f.IsLiteral &&
!(f.IsStatic && f.IsInitOnly))
// Don't match these methods
let methods = t.Methods.Where(
m => !(m.IsConstructor || m.IsClassConstructor ||
m.IsGeneratedByCompiler ||
m.IsPropertyGetter || m.IsPropertySetter ||
m.IsEventAdder || m.IsEventRemover))
where
// Low Quality types Metrics' definitions are available here:
// https://www.ndepend.com/docs/code-metrics#MetricsOnTypes
( // Types with too many methods
fields.Count() > 20 ||
methods.Count() > 20 ||
// Complex Types that use more than 50 other types
t.NbTypesUsed > 50
)
select new { t, t.NbLinesOfCode,
instanceMethods = methods.Where(m => !m.IsStatic),
staticMethods = methods.Where(m => m.IsStatic),
instanceFields = fields.Where(f => !f.IsStatic),
staticFields = fields.Where(f => f.IsStatic),
t.TypesUsed }
//<Description>
// This rule is executed only if a *baseline for comparison* is defined (*diff mode*).
// This rule operates only on types added or refactored since the baseline.
// The same effect can be obtained for any rules through:
// *Dashboard > Filter Recent Violations Only*.
// Doing so let's focus on code quality on recent changes only.
//
// Types matched by this rule not only have been recently added or refactored,
// but also somehow violate one or several basic quality principles,
// whether it has too many methods,
// it has too many fields,
// or is using too many types.
// Any of these criterions is often a symptom of a type with too many responsibilities.
//
// Notice that to count methods and fields, methods like constructors
// or property and event accessors are not taken account.
// Notice that constants fields and static-readonly fields are not counted.
// Enumerations types are not counted also.
//</Description>
//<HowToFix>
// To refactor such type and increase code quality and maintainability,
// certainly you'll have to split the type into several smaller types
// that together, implement the same logic.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>From now, all types added or refactored should be 100% covered by tests</Name>
warnif count > 0 from t in JustMyCode.Types where
// *** Only match new or refactored types since Baseline for Comparison ***
(t.WasAdded() || t.CodeWasChanged()) &&
// …that are not 100% covered by tests
t.PercentageCoverage < 100
let methodsCulprit = t.Methods.Where(m => m.PercentageCoverage < 100)
select new { t, t.PercentageCoverage, methodsCulprit }
//<Description>
// This rule is executed only if a *baseline for comparison* is defined (*diff mode*).
// This rule operates only on types added or refactored since the baseline.
// The same effect can be obtained for any rules through:
// *Dashboard > Filter Recent Violations Only*.
// Doing so let's focus on code quality on recent changes only.
//
// This rule is executed only if some code coverage data is imported
// from some code coverage files.
//
// Often covering 10% of remaining uncovered code of a class,
// requires as much work as covering the first 90%.
// For this reason, typically teams estimate that 90% coverage is enough.
// However *untestable code* usually means *poorly written code*
// which usually leads to *error prone code*.
// So it might be worth refactoring and making sure to cover the 10% remaining code
// because **most tricky bugs might come from this small portion of hard-to-test code**.
//
// Not all classes should be 100% covered by tests (like UI code can be hard to test)
// but you should make sure that most of the logic of your application
// is defined in some *easy-to-test classes*, 100% covered by tests.
//
// In this context, this rule warns when a type added or refactored since the baseline,
// is not fully covered by tests.
//</Description>
//<HowToFix>
// Write more unit-tests dedicated to cover code not covered yet.
// If you find some *hard-to-test code*, it is certainly a sign that this code
// is not *well designed* and hence, needs refactoring.
//
// You'll find code impossible to cover by unit-tests, like calls to *MessageBox.Show()*.
// An infrastructure must be defined to be able to *mock* such code at test-time.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>Avoid decreasing code coverage by tests of types</Name>
warnif count > 0
from t in JustMyCode.Types where
t.IsPresentInBothBuilds() &&
t.PercentageCoverage < t.OlderVersion().PercentageCoverage
select new { t,
OldCov = t.OlderVersion().PercentageCoverage,
NewCov = t.PercentageCoverage,
OldLoc = t.OlderVersion().NbLinesOfCode,
NewLoc = t.NbLinesOfCode,
}
//<Description>
// This rule is executed only if a *baseline for comparison* is defined (*diff mode*).
//
// This rule is executed only if some code coverage data is imported
// from some code coverage files.
//
// This rule warns when a type code coverage ratio
// decreased since the baseline.
// This can mean that some tests have been removed
// but more often, this means that the type has been modified,
// and that changes haven't been covered by tests.
//
// To visualize changes in code, right-click a matched type and select:
//
// • Compare older and newer versions of source file
//
// • or Compare older and newer versions disassembled with Reflector
//</Description>
//<HowToFix>
// Write more unit-tests dedicated to cover changes in matched types
// not covered yet.
// If you find some *hard-to-test code*, it is certainly a sign that this code
// is not *well designed* and hence, needs refactoring.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>Types that used to be 100% covered but not anymore</Name>
warnif count > 0
from t in JustMyCode.Types where
t.IsPresentInBothBuilds() &&
t.OlderVersion().PercentageCoverage == 100 &&
t.PercentageCoverage < 100
let culpritMethods = t.Methods.Where(m => m.PercentageCoverage < 100)
select new {t, t.PercentageCoverage, culpritMethods }
//<Description>
// This rule is executed only if a *baseline for comparison* is defined (*diff mode*).
//
// This rule is executed only if some code coverage data is imported
// from some code coverage files.
//
// Often covering 10% of remaining uncovered code of a class,
// requires as much work as covering the first 90%.
// For this reason, typically teams estimate that 90% coverage is enough.
// However *untestable code* usually means *poorly written code*
// which usually leads to *error prone code*.
// So it might be worth refactoring and making sure to cover the 10% remaining code
// **because most tricky bugs might come from this small portion of hard-to-test code**.
//
// Not all classes should be 100% covered by tests (like UI code can be hard to test)
// but you should make sure that most of the logic of your application
// is defined in some *easy-to-test classes*, 100% covered by tests.
//
// In this context, this rule warns when a type fully covered by tests is now only partially covered.
//</Description>
//<HowToFix>
// Write more unit-tests dedicated to cover code not covered anymore.
// If you find some *hard-to-test code*, it is certainly a sign that this code
// is not *well designed* and hence, needs refactoring.
//
// You'll find code impossible to cover by unit-tests, like calls to *MessageBox.Show()*.
// An infrastructure must be defined to be able to *mock* such code at test-time.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>Avoid making complex methods even more complex (Source CC)</Name>
warnif count > 0
from m in JustMyCode.Methods where
!m.IsAbstract &&
m.IsPresentInBothBuilds() &&
m.CodeWasChanged()
let oldCC = m.OlderVersion().CyclomaticComplexity
where oldCC > 6 && m.CyclomaticComplexity > oldCC
select new { m,
oldCC ,
newCC = m.CyclomaticComplexity ,
oldLoc = m.OlderVersion().NbLinesOfCode,
newLoc = m.NbLinesOfCode,
}
//<Description>
// This rule is executed only if a *baseline for comparison* is defined (*diff mode*).
//
// The method complexity is measured through the code metric
// *Cyclomatic Complexity* defined here:
// https://www.ndepend.com/docs/code-metrics#CC
//
// This rule warns when a method already complex
// (i.e with *Cyclomatic Complexity* higher than 6)
// become even more complex since the baseline.
//
// This rule needs assemblies PDB files and source code
// to be available at analysis time, because the *Cyclomatic Complexity*
// is inferred from the source code and source code location
// is inferred from PDB files. See:
// https://www.ndepend.com/docs/ndepend-analysis-inputs-explanation
//
// To visualize changes in code, right-click a matched method and select:
//
// • Compare older and newer versions of source file
//
// • or Compare older and newer versions disassembled with Reflector
//</Description>
//<HowToFix>
// A large and complex method should be split in smaller methods,
// or even one or several classes can be created for that.
//
// During this process it is important to question the scope of each
// variable local to the method. This can be an indication if
// such local variable will become an instance field of the newly created class(es).
//
// Large *switch…case* structures might be refactored through the help
// of a set of types that implement a common interface, the interface polymorphism
// playing the role of the *switch cases tests*.
//
// Unit Tests can help: write tests for each method before extracting it
// to ensure you don't break functionality.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>Avoid making complex methods even more complex (IL CC)</Name>
warnif count > 0
from m in JustMyCode.Methods where
!m.IsAbstract &&
m.IsPresentInBothBuilds() &&
m.CodeWasChanged()
let oldCC = m.OlderVersion().ILCyclomaticComplexity
where oldCC > 10 && m.ILCyclomaticComplexity > oldCC
select new { m,
oldCC ,
newCC = m.ILCyclomaticComplexity ,
oldLoc = m.OlderVersion().NbLinesOfCode,
newLoc = m.NbLinesOfCode,
}
//<Description>
// This rule is executed only if a *baseline for comparison* is defined (*diff mode*).
//
// The method complexity is measured through the code metric
// *IL Cyclomatic Complexity* defined here:
// https://www.ndepend.com/docs/code-metrics#ILCC
//
// This rule warns when a method already complex
// (i.e with *IL Cyclomatic Complexity* higher than 10)
// become even more complex since the baseline.
//
// If assemblies PDB files and source code
// are available at analysis time,
// the *Cyclomatic Complexity* can be inferred from source code,
// and this is more precise than inferring it from IL code.
// Hence, prefer use the rule
// *Avoid making complex methods even more complex (Source CC)*
// that offers more precise result.
//
// To visualize changes in code, right-click a matched method and select:
//
// • Compare older and newer versions of source file
//
// • or Compare older and newer versions disassembled with Reflector
//</Description>
//<HowToFix>
// A large and complex method should be split in smaller methods,
// or even one or several classes can be created for that.
//
// During this process it is important to question the scope of each
// variable local to the method. This can be an indication if
// such local variable will become an instance field of the newly created class(es).
//
// Large *switch…case* structures might be refactored through the help
// of a set of types that implement a common interface, the interface polymorphism
// playing the role of the *switch cases tests*.
//
// Unit Tests can help: write tests for each method before extracting it
// to ensure you don't break functionality.
//</HowToFix>]]></Query>
<Query Active="True" DisplayList="True" DisplayStat="False" DisplaySelectionView="False" IsCriticalRule="False"><![CDATA[// <Name>Avoid making large methods even larger</Name>
warnif count > 0