Deku Studios
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Reinforust
Reinforust PublicForked from EpicSpaces/Reinforcement-Learning-c-sharp-Unity-ppo-ddpg-dqn
Reinforcement Learning completely written from PyTorch to C# Unity Asset
C#
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bevy_ecs_tilemap
bevy_ecs_tilemap PublicForked from StarArawn/bevy_ecs_tilemap
A tilemap rendering crate for bevy which is more ECS friendly.
Rust
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bevy-parallax
bevy-parallax PublicForked from Corrosive-Games/bevy-parallax
Parallax background plugin for Bevy
Rust
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bevy_hanabi
bevy_hanabi PublicForked from djeedai/bevy_hanabi
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
Rust
Repositories
- burn Public Forked from tracel-ai/burn
Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals.
DekuStudios/burn’s past year of commit activity - qdrant Public Forked from qdrant/qdrant
Qdrant - High-performance, massive-scale Vector Database for the next generation of AI. Also available in the cloud https://cloud.qdrant.io/
DekuStudios/qdrant’s past year of commit activity - bevy_hanabi Public Forked from djeedai/bevy_hanabi
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
DekuStudios/bevy_hanabi’s past year of commit activity - bevy_ecs_tilemap Public Forked from StarArawn/bevy_ecs_tilemap
A tilemap rendering crate for bevy which is more ECS friendly.
DekuStudios/bevy_ecs_tilemap’s past year of commit activity
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