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  1. PixelSorting PixelSorting Public

    c++ and OpenFrameworks implementation of the Pixel Sorting algorithm with multithreading, a GUI, and ability to apply pixel sorting to video files.

    C++ 59 6

  2. SlimeMoldPhysarum SlimeMoldPhysarum Public

    Slime Mold Physarum Simulation using OpenFrameworks and GLSL compute shaders to simulate over 1 million particles in real time, dynamically reacting to user input and simulation rules.

    C++ 3

  3. FallingSandJava FallingSandJava Public

    Falling Sand Simulation implemented in Java. Every pixel is simulated every frame and has its own state and intrinsic motivations.

    Java 147 17

  4. Algorithm to move from one point on ... Algorithm to move from one point on a 2D matrix to another in the shortest most logical route
    1
    public void iterateAndApplyMethodBetweenTwoPoints(Vector2 pos1, Vector2 pos2, Supplier<FunctionInput> function) {
    2
            // If the two points are the same no need to iterate. Just run the provided function
    3
            if (pos1.epsilonEquals(pos2)) {
    4
                function.invoke();
    5
                return;