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Dan Violet Sagmiller edited this page Jun 5, 2017
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UnitySOLID is all about professional development standards in Unity. IoC, DI, Unit Tests, etc.
Key Areas: IoC project (carries Dependency Injection base)
- This will include the class files as a package in Unity, to keep it purely Unity.
Threading & Analytics Project
- This deals with Multiple threads, logging, analytics and debugging cleanup in Unity.
Network Project
- This adds on TCP, UDP and Broadcast network support for games, run externally from Behaviour library, allowing for unit testable network support.
Nuget Asset Plugins
- A project dedicated to combining the asset store with Nuget. Allowing the addition of an Asset to auto recommend a nuget update in your VS projects, and when pulling in a Nuget package for Unity to detect that and auto recommend the related asset from the store.
Demos
- A collection of demos to showcase the ability.
Educational
- A collection of resources to show how to use parts of this.