Simple automatic maze generator based on the Preconditioned Conjugate Gradient Algorithm (PCG)
- A single "seed" is generated per program execution, so each level will be different from the previous ones
- bidimensional array customizable by the designer through the unity inspector
- playeable levels
- Some items and collectibles with fx
- Two enemies types: static and dynamic
Author: Daniel Guerra Gallardo
https://en.wikipedia.org/wiki/Conjugate_gradient_method
http:https://pcg.wikidot.com/category-pcg-algorithms
This is a Unity project. To open it, you need a Unity launcher. The recommended version for this project is 2020.1.8f1.
Once you download the repository, start Unity Hub and open the directory where it is downloaded.