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Added SSL symbols and header.
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Chadderz121 committed Apr 5, 2014
1 parent 2e4dac6 commit 296cc80
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52 changes: 52 additions & 0 deletions bslug_include/rvl/ssl.h
Original file line number Diff line number Diff line change
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/* ssl.h
* by Alex Chadwick
*
* Copyright (C) 2014, Alex Chadwick
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/

/* definitions of symbols inferred to exist in the ssl.h header file for which
* the brainslug symbol information is available. */

#ifndef _RVL_SSL_H_
#define _RVL_SSL_H_

#include <rvl/so.h>
#include <stddef.h>

typedef int ssl_ctx_t;

ssl_ctx_t SSLNew(int options, char hostname[128]);
/* generally 0 on success or negative on error. */
int SSLConnect(ssl_ctx_t ctx, so_fd_t fd);
int SSLDoHandshake(ssl_ctx_t ctx);
int SSLRead(ssl_ctx_t ctx, void *buffer, size_t size);
int SSLWrite(ssl_ctx_t ctx, const void *buffer, size_t size);
int SSLShutdown(ssl_ctx_t ctx);
int SSLSetClientCert(
ssl_ctx_t ctx, const void *buffer1, size_t buffer1_size,
const void *buffer2, size_t buffer2_size);
int SSLSetRootCA(ssl_ctx_t ctx, const void *cert, size_t cert_len);
/* these methods aren't in all games with ssl that I've seen */
int SSLSetRootCADefault(ssl_ctx_t ctx);
int SSLSetBuiltinRootCA(ssl_ctx_t ctx, int index);
int SSLSetBuiltinClientCert(ssl_ctx_t ctx, int index);

#endif /* _RVL_SSL_H_ */
63 changes: 63 additions & 0 deletions symbols/ssl.xml
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<?xml version="1.0" encoding="UTF-8"?>
<!-- Symbols relating to ssl networking -->
<symbols>
<!-- an old version of this is shorter -->
<symbol name="SSLNew" size="0x158" offset="0x28">
<data>
7C9D2378 38800000 938CFFF0 7C7C1B78
</data>
</symbol>
<symbol name="SSLConnect" size="0xc8" offset="0x6c">
<data>
38800002 93C10040 38A00001 38C00002
</data>
</symbol>
<symbol name="SSLDoHandshake" size="0xac" offset="0x60">
<data>
38800003 38A00001 93C10040 38C00001
</data>
</symbol>
<!-- an old version of this is shorter -->
<symbol name="SSLRead" size="0x2d0" offset="0x40">
<data>
7C7F1B78 3B40FFFF 4080000C 3860FFFF
</data>
</symbol>
<!-- an old version of this is shorter -->
<symbol name="SSLWrite" size="0x2c0" offset="0x40">
<data>
7C7F1B78 3B60FFFF 4080000C 3860FFFF
</data>
</symbol>
<symbol name="SSLShutdown" size="0xac" offset="0x60">
<data>
38800006 38A00001 93C10040 38C00001
</data>
</symbol>
<symbol name="SSLSetClientCert" size="0x16c" offset="0x108">
<data>
38800007 93010020 38A00001 38C00003
</data>
</symbol>
<symbol name="SSLSetRootCA" size="0x148" offset="0xf0">
<data>
3880000A 38A00001 38C00002 91410060
</data>
</symbol>
<!-- these are a bit hit and miss as to which games have them -->
<symbol name="SSLSetRootCADefault" size="0xac" offset="0x60">
<data>
3880000B 38A00001 93C10020 38C00001
</data>
</symbol>
<symbol name="SSLSetBuiltinRootCA" size="0xc8" offset="0x6c">
<data>
3880000D 90A10060 38A00001 38C00002
</data>
</symbol>
<symbol name="SSLSetBuiltinClientCert" size="0xc8" offset="0x6c">
<data>
3880000E 90A10060 38A00001 38C00002
</data>
</symbol>
</symbols>

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