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Archive of an old first attempt at using DirectX8 with C++

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Pongy

Do not use this as a current reference. This code is now almost 20 years old!

Screenshot of Pongy

This was originally written to introduce myself to DirectX using C++. It is very basic, being a simple Pong clone, and is called 'Pongy' in reference to the standard of the code!

Pre-requisites

  • C++
  • DirectX 8

License

The gem is available as open source under the terms of the MIT License.

If you don't add a license it's neither free or open!

which is not exactly the best example of my work, and of which I'm still trying to figure out what half of it means. But it works, doesn't seem to crash (to often), and is a game written in C++ using DirectX. That must be worth something mustn't it?

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Archive of an old first attempt at using DirectX8 with C++

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