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Added support for the default TF2 HUD. (#4) and zeeshud. (#48).
Added the ability to import a custom main menu background. (#5)
Added the ability to sync HUD schemas with the latest versions. (#38)
Added new project logo and banner, created by @Zeesastrous. (#42)
Added a restart notification when toggling customizations that require a game restart. (#30)
Added warning notification when resetting HUD settings. (#30)
Added a scroll viewer to group boxes whose controls overflow in lower resolutions. (#39)
Added an image modal for previewing a customization. (#36)
flawhud: Added the option to move in-game chat to the bottom (#40)
flawhud: Added the option to hide the in-game player model.
flawhud: Fixed the health cross option not working properly. (#43)
budhud: Added additional customization options, including YouTuber profiles.
Updated the main page, hud page layouts and README.
Backend Changes
Added the ability to copy customization folders, not just individual files. (#28)
Added a new TextBox control type - as an example, it is being used to set a favorite server in flawhud.
Added the ability to toggle customizations by changing the name of a file or folder. (#47)
Fixed downloaded HUDs needing to match its schema name to work properly (#50)
Fixed control types needing to be case-sensitive when defined in the HUD schema in order to be processed. (#45)
"Crosshair" control will now automatically load the options instead of needing them to be defined in the schema. (#25)
Fixed the MoveCustomizationFiles method not considering control types DropDown, DropDownMenu and Select.
Updated the Transparent Viewmodels option. Controls with the Special tag "TransparentViewmodels" will now copy mastercomfig's transparent viewmodels addon into the tf/custom folder so that this function can work without the user needing to update their config .